Warhammer 40,000: Darktide

Warhammer 40,000: Darktide

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stupid weapon stat
the damage % seems useless and misleading, while the primary action stat is the way to determine the average damage rating and the true figure can be found after clicking inspect button, so whats the point to show damage % bar ?
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Showing 1-7 of 7 comments
rat Oct 27, 2023 @ 6:45pm 
Because the game is providing you with a "score", so to speak, on the weapon's attributes. The higher the score, the higher the attributes. You can see these attributes by hovering your mouse over the % while in inspect mode and it will specify what attributes "damage" refers to.
Last edited by rat; Oct 27, 2023 @ 6:47pm
Onion Oct 27, 2023 @ 8:48pm 
Yes, stats are misleading. You should check the % stuff only if you are comparing two weapons which are exactly the same and determine which is better. For example, Infantry lasgun Mg 12 is the one with highest damage and slowest rate of fire among all infantry lasguns. So no matter what percent of damage stat your mg 12 infantry lasgun has, it is always higher than mg la ones which shoots faster but do less damage. They are only useful when you are comparing an infanfry lasgun mg 12 to another infantry lasgun mg 12.
rat Oct 28, 2023 @ 7:42am 
Originally posted by Onion:
Yes, stats are misleading. You should check the % stuff only if you are comparing two weapons which are exactly the same and determine which is better. For example, Infantry lasgun Mg 12 is the one with highest damage and slowest rate of fire among all infantry lasguns. So no matter what percent of damage stat your mg 12 infantry lasgun has, it is always higher than mg la ones which shoots faster but do less damage. They are only useful when you are comparing an infanfry lasgun mg 12 to another infantry lasgun mg 12.

No, it's not misleading. If you mouse over the % score (in "inspect" mode) it gives you exact detail as to how the weapon performs vs certain enemy types and how that affects its "base" damage.

This is basic stuff.
Last edited by rat; Oct 28, 2023 @ 7:42am
rat Oct 28, 2023 @ 8:01am 
Originally posted by Ho.Ly_MO.Ly_SexXY㊣:
the damage % seems useless and misleading, while the primary action stat is the way to determine the average damage rating and the true figure can be found after clicking inspect button, so whats the point to show damage % bar ?

Here, taking the Boltgun for example:

The Boltgun actually has 5 attributes affected by it's "Damage" score

  • Damage vs Unarmored (Near)
  • Damage vs Unarmored (Far)
  • Damage vs Infested (Near)
  • Damage vs Infested (Far)
  • Base Damage

Each of these attributes have a minimum and a maximum, and the "Damage" rating serves as a way to give you an idea of where this weapon scores in all of these attributes, NOT JUST DAMAGE (although there are some weapons that only have base damage affected by the damage score)

That's why there is a portion on the weapon card that states what its "Primary Damage" is, so that you know at a glance how much damage a shot/ attack from the weapon will do normally.

Again, the percentage is a score that shows you where the weapon falls between the minimum score possible and the maximum score possible.

Here is the distribution for boltguns:

  • EXAMPLE STAT...................... [MIN VALUE | MAX VALUE]
  • Damage vs Unarmored (Near) [74.70 | 105.30]
  • Damage vs Unarmored (Far) [83.50 | 116.50]
  • Damage vs Infested (Near) [40.25 | 59.75]
  • Damage vs Infested (Far) [40.25 | 59.75]
  • Base Damage [412.40 | 577.50]

My boltgun which has a damage score of 40%, has these attributes:
  • Damage vs Unarmored (Near) 86.94%
  • Damage vs Unarmored (Far) 96.70%
  • Damage vs Infested (Near) 48.05%
  • Damage vs Infested (Far) 48.05%
  • Base Damage 478.50

My other boltgun, with a damage score of 77%, has these attributes:

  • Damage vs Unarmored (Near) 98.26%
  • Damage vs Unarmored (Far) 108.91%
  • Damage vs Infested (Near) 55.26%
  • Damage vs Infested (Far) 55.26%
  • Base Damage 539.55
Last edited by rat; Oct 28, 2023 @ 8:04am
Looks so complicated, but great thanks for the clarification from all of you :wangwink:
DLCI Oct 29, 2023 @ 12:54am 
Originally posted by Ho.Ly_MO.Ly_SexXY㊣:
Looks so complicated, but great thanks for the clarification from all of you :wangwink:

to add to the above explanation

the value of the same attribute can vary a great deal between different weapons, unfortunately

several weapons have a damage attribute that ONLY affects the base damage, and often this base damage has such a narrow range that the difference between 0% and 80% is quite negligible,

for example, some may have a range as you scale the attribute from 0-100% between 100-140;this means a huge 50% difference in attribute rating only adds a meager 20 points of damage on attacks against enemies that have hundreds or thousands of hp

for these weapons, the 'damage' attribute usually ends up having far less effect on actual damage output when compared to other damage-related attributes like 'stopping-power', 'finesse', or 'first-target'

most other weapons, on the other hand, have a damage attribute that affects both base damage and a percentage multiplier vs. specific enemy types (as was shown above)

for these weapons, the damage attribute changes both the base damage and also significantly scales damage through a multiplier that can go as high as 150-170% in some cases

on such weapons, result is that the damage attribute usually has the largest overall effect on damage output in normal situations, and should be prioritized over other attributes whenever possible
Taiji Oct 29, 2023 @ 1:34am 
Originally posted by Ho.Ly_MO.Ly_SexXY㊣:
the damage % seems useless and misleading, while the primary action stat is the way to determine the average damage rating and the true figure can be found after clicking inspect button, so whats the point to show damage % bar ?

Items have a max total % rating of 380% across 5 stats.
This is equal to 4x80% and 1x60%.
When deciding whether to upgrade an item you:
Check item rating
! Check stat distribution !

That should be all the explanation you need.
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Date Posted: Oct 27, 2023 @ 6:36pm
Posts: 7