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Alternatively you can keep your stubber but run with mk1 club with t4 haymaker(20 % chance of enemy instant kill on heavies), good against crushers, decent against hordes too
Depends on what you expect your gun to do...
So you want a jack of all trades weapon... well that doesn't exist. The Rumbler and Grenade Gauntlet come close but everyone else on the team will despise you for using them, because you are blinding everyone with the explosion and disperse the enemies in the entire area. But they will work well against Hordes and Crushers.
If you like run and gun then Ripper guns are probably something you should try. The different types of Ripper Guns have different shot profiles and that is probably what you should pick it based on.
For me personally... i find it hard to justify going into a match with something that isn't my Kickback. Yes, its not a killing gun, but you are absolutely able to Crowd Control an entire area with a few shots, giving everyone time to get in position, pick off specials without fear or advance on the enemy shooting gallery. The Kickback saved so many high intensity runs i have been in, and as consequence i always miss its utility whenever i play my Ogryn, but didn't bring it. But, people that want their ranged weapon to murder things will heartily disagree with this weapon as "best weapon", and i can understand that.
The only weapon type if find hard to justify is the Stubber. Its wasting a lot of ammo and leads to bad habits by Ogryns using it, as they end up being glued to their Stubbers and wasting ammo on Poxwalker and Groaner hordes.
There really is no "best" in Darktide. There is "best for you". Play with ALL the weapons and find one with an attack pattern you jive with, same with ranged. Play with them all and find the one that fits the role you need it to.
Anyone telling you "you're doing it wrong" when you're having fun winning with something they don't agree with is just a gatekeeping toxic prick.
You can do a magic trick by turning all of the Emperors enemies into a mist at the click of a button
Deal with everything but very far range - ripper mk 2 with can opener
Deal with everything but Carapace armor with slightly better range - gorgonum stubber
Deal with everything but toss things around a lot - rumbler with shattering impact
2. Foe-Rend Mk II Ripper Gun with "Blaze away" and "Terrifying barrage" blessings.
3. Lorenz Mk VI Rumbler with "Adhesive charge" and "Shattering impact" blessings. It deals just absurd damage on direct headshot impacts.
it's just a great all rounder type gun. if you run can opener on it, you can run any melee weapon without needing to worry too much about being weak to crushers since a few stabs with the ripper and unloading some shots into them will do the trick just fine.
if your favorite melee weapon happens to be a club paired with the skull crusher blessing to make your swings kill crushers faster, then you can replace can opener with just about anything like fletchette for extra DoT with crit bleed stacks.
Kills things at close range but just knocks them over repeatedly at range causing them the inconvenience of standing back up and taking 5 more inconveniencer shots until somebody waddles closer enough to kill them.