Εγκατάσταση Steam
Σύνδεση
|
Γλώσσα
简体中文 (Απλοποιημένα κινεζικά)
繁體中文 (Παραδοσιακά κινεζικά)
日本語 (Ιαπωνικά)
한국어 (Κορεατικά)
ไทย (Ταϊλανδικά)
Български (Βουλγαρικά)
Čeština (Τσεχικά)
Dansk (Δανικά)
Deutsch (Γερμανικά)
English (Αγγλικά)
Español – España (Ισπανικά – Ισπανία)
Español – Latinoamérica (Ισπανικά – Λατινική Αμερική)
Français (Γαλλικά)
Italiano (Ιταλικά)
Bahasa Indonesia (Ινδονησιακά)
Magyar (Ουγγρικά)
Nederlands (Ολλανδικά)
Norsk (Νορβηγικά)
Polski (Πολωνικά)
Português (Πορτογαλικά – Πορτογαλία)
Português – Brasil (Πορτογαλικά – Βραζιλία)
Română (Ρουμανικά)
Русский (Ρωσικά)
Suomi (Φινλανδικά)
Svenska (Σουηδικά)
Türkçe (Τουρκικά)
Tiếng Việt (Βιετναμικά)
Українська (Ουκρανικά)
Αναφορά προβλήματος μετάφρασης
There's no enemy type that it struggles with. It has good horde clear, solid AP, amazing damage vs Monstrosities and bosses, its rev'd up special can one shot most elites/specials.
The way I think of it is a lot like the melee version of the Veteran's Helbore Lasguns. It's kind of a pain to learn to use, and other weapons are better in different situations, but I don't think any melee weapon has the pure versatility that the Eviscerator does.
Which is still very useful. Any enemy that's knocked down can't hurt you. Just to add on to this point though, the AntAxe has pretty horrific cleave if it doesn't have Brutal Momentum as one of its blessing slots. The Eviscerator doesn't need any blessings to have its baseline cleave and crowd control to be solid, but it can be improved with blessings to have better cleave/CC in addition to the other options available on the weapon like Bloodletter, Momentum or others.
In fact rising conviction isn't even strictly necessary
Pretty much the only advantage Evi has over those two is against the assassination boss shields.
But I guess my point here is that, I always go back to trying the Evi when I get a slightly better one to test if this is the one that finally goes over that threshold of being able to kill regular trash with a single swing. I'd heard of that cap of 3 kills per swing before but wasn't sure it was true. I guess I'm believing it now. And now that I have this, I finally realize the Evi unless its buffed will never be a weapon worth using. Like, it's not "bad" bad. Sure you can make it work. It's just objectively worse than all the good options like a heavy sword, Devil's Claw IV, antaxe with BM, TH... and it's a shame.
The first heavy sweep hits almost 5 enemies by default. Savage Sweep enables the rest.
All you guys have to do is mouseover the Cleave stat
Are you guys block canceling to pick your moves. As posted before, against horde you heavy sweep + light (+ optional second light) or push attack + light as needed. Spam overheads against random scabs and traitor guard, and heavy sweep etc against groups of them.
The +impact on 3 hit talent sends things flying out of the way
This is exactly why I like it. My loadout has the Eviscerator paired with the MK12 Lasgun. It's one of the best loadouts for just being able to handle any and every situation. I have other loadouts that are balanced around having one extreme weapon covered by another, like my other favorite Heavy Sword/Bolter combination, but even that has a weakness in that it can't handle shooter packs or it runs out of ammo quickly.
Eviscerator/MK12 doesn't have weaknesses. It's just not as good in token situations as other loadouts are, but no other loadout I've used has all bases covered quite like this one does.
weilding a massive 2 h power driven chainsword while beeing a melee fanatic class with traits to do so is so much weaker than playing a glasscanon with a little empowered dagger that destroys everything with 1-2 hits.
Like playing V2 or V1 theses devs are so unable to get the stuff balanced.
So its got great theme, and is serviceable as a versatile weapon good (not amazing, but a solid workhorse) for specials and hoards alike.
Why would it not be popular?
Evi is *the* class weapon (well one of 2) of *the* melee class in the game. And it's just so, very, weak. On top of being slow and bulky.