Warhammer 40,000: Darktide

Warhammer 40,000: Darktide

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John Helldiver Sep 1, 2023 @ 12:48pm
FIX THE F*CKING SCAB STALKERS
I don't care what Fatshark's "intention" is. They don't work by intended design. They spawn in large groups. They never actually get into melee mode and stay at ranged attack mode, so they MELT players.

The only character actually designed to counter shooters is the Veteran and we cannot even do that because our Ult doesn't proc on Scab Stalkers. We have to risk wasting our ult and eating shots against SHOOTERS that don't count as karkin shooters!

Fix it, flag them as shooters proper and be done with it!
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Showing 1-15 of 107 comments
Qau'lthir Sep 1, 2023 @ 12:52pm 
Veterans are powerful enough as is. Want to counter Stalkers? Have your Zealot charge in. It's not like they stay at range or hide behind cover like regular shooters.
Bomoo Sep 1, 2023 @ 1:02pm 
Unfortunately this issue seems to now have become an ego thing for them, and they're almost certain to further double down on devsplaining why it's not a bug, and never to fix it.
Bomoo Sep 1, 2023 @ 1:06pm 
Originally posted by Qau'lthir:
Veterans are powerful enough as is. Want to counter Stalkers? Have your Zealot charge in. It's not like they stay at range or hide behind cover like regular shooters.

The point is that you have a class of shooters that is incorrectly flagged as not-shooters for the purpose of this ult. Consistency is the issue, as it often is. If you decide veterans are too powerful, there are any number of ways you can reduce that power while staying consistent.
Qau'lthir Sep 1, 2023 @ 1:50pm 
Originally posted by Bomoo:
The point is that you have a class of shooters that is incorrectly flagged as not-shooters for the purpose of this ult. Consistency is the issue, as it often is. If you decide veterans are too powerful, there are any number of ways you can reduce that power while staying consistent.

The consistency here is that shooters take cover, play the ranged game and generally make your life a pain and Stalkers waddle around at close-mid range and never, ever, take cover. They're easy enough to kill as is without needing them highlighted and letting Vets extend the duration of their ult in an almost insultingly easy way.

However! All of this might change when the skill tree update is released so I guess we'll see what happens.
John Helldiver Sep 1, 2023 @ 2:15pm 
Originally posted by Qau'lthir:
Veterans are powerful enough as is. Want to counter Stalkers? Have your Zealot charge in. It's not like they stay at range or hide behind cover like regular shooters.

That is a ridiculous take. This is a co-op game. Why the hell would you want anyone in your party to be weak due to a mechanical oversight?

I play vet on Auric predominantly. I lose ult all the time just trying to cut through the hordes of bulwarks, bruisers, and reapers. It'd change next to nothing if scab stalkers were flagged as shooters correctly since their behavior acts like that of shooters- regardless of if they take cover or not. Their intended behavior does not work, it's a failure in programming. Therefore they should just be shooters like the rest, or removed from the game entirely.

It'd certainly save many a game from unnecessary aggravation and let Vets do their intended role of shooter-clearer.
Last edited by John Helldiver; Sep 1, 2023 @ 2:21pm
Vandrick Sep 1, 2023 @ 2:46pm 
Anyone defending the stalker design either hasn't played enough or seriously has an ego problem thinking defending bad game design makes them superior somehow
John Helldiver Sep 1, 2023 @ 2:57pm 
Originally posted by Vandrick:
Anyone defending the stalker design either hasn't played enough or seriously has an ego problem thinking defending bad game design makes them superior somehow
I'm inclined to think it's the latter. Especially since the self proclaimed elitists on the Discord all "love" the stalker design, mostly out of hate for the Veteran class which has no rational basis.
Grail Sep 1, 2023 @ 3:12pm 
As a vet main, and someone with 5 level 30 veterans across 3 account, stalkers are only a problem when they surprise you. Targeting them as shooters would be op.
Steinar Sep 1, 2023 @ 3:13pm 
Originally posted by Saucy Coffee:
The only character actually designed to counter shooters is the Veteran
So the other classes' guns are just for looks? The groups of Stalkers (shooters in general) that we mow down are illusions?
John Helldiver Sep 1, 2023 @ 3:41pm 
Originally posted by Grail:
As a vet main, and someone with 5 level 30 veterans across 3 account, stalkers are only a problem when they surprise you. Targeting them as shooters would be op.

"OP"- I reiterate, this is a COOPERATIVE GAME. There is no such thing as "OP" other than a one-hit kills all gun with god-mode invincibility. The entire notion that flagging stalkers as shooters would somehow break this game is ludicrous, it's outside of the realm of rational discourse.

Also who in the hell has 3 accounts and 5 veteran characters? That makes no sense to anyone. Why would anyone need 3 accounts or 5 veteran characters??!

Originally posted by Steinar:
Originally posted by Saucy Coffee:
The only character actually designed to counter shooters is the Veteran
So the other classes' guns are just for looks? The groups of Stalkers (shooters in general) that we mow down are illusions?

Never said your guns are useless, doesn't mean that the character class's feats specifically make them anti-shooters like the Veteran is. But sure, strawman argument, let's go with that.
Last edited by John Helldiver; Sep 1, 2023 @ 3:43pm
Grail Sep 1, 2023 @ 3:59pm 
Originally posted by Saucy Coffee:
Originally posted by Grail:
As a vet main, and someone with 5 level 30 veterans across 3 account, stalkers are only a problem when they surprise you. Targeting them as shooters would be op.

"OP"- I reiterate, this is a COOPERATIVE GAME. There is no such thing as "OP" other than a one-hit kills all gun with god-mode invincibility. The entire notion that flagging stalkers as shooters would somehow break this game is ludicrous, it's outside of the realm of rational discourse.

Also who in the hell has 3 accounts and 5 veteran characters? That makes no sense to anyone. Why would anyone need 3 accounts or 5 veteran characters??!

If I'm targeting shooters with my ult, I can easily keep it going until it recharges, and at times keep it going for all over a minute. Targeting stalkers just makes it keep going, so yes it's OP. Just because it's PvE doesn't stop things being broken. Veterans do not need to flag stalkers.

As to why 3 accounts, because I like levelling characters, that's why. It makes no sense to you, because you don't understand how a game is meant to be fun, you see it as a grind to get to level 30, when it is anything but.

I've always played games across multiple accounts so that I can level again and often redo achievements, back to the days of Killing Floor 1. Family sharing accounts means you only ever have to buy the game once, so why not.
Qau'lthir Sep 1, 2023 @ 4:00pm 
Balance still matters in co-op games otherwise the challenge goes out the window. If you want a power fantasy without any challenge, play the game in Malice.
Last edited by Qau'lthir; Sep 1, 2023 @ 4:00pm
Auftragsmoerder Sep 1, 2023 @ 4:05pm 
Originally posted by Saucy Coffee:
melee mode

Why should they? They will just snipe you across three rooms with pinpoint accuracy and no significant bullet spread.

To the vet skill: hell yes should a skill highlighting snipers also highlight the damn scab sniper
It's silly but it's also the only ranged enemy that poses a threat most of the time so I don't mind it being kept as long as the behavior for ranged enemies is improved across the board.
PJ Sep 1, 2023 @ 5:37pm 
Originally posted by Saucy Coffee:
Originally posted by Grail:
As a vet main, and someone with 5 level 30 veterans across 3 account, stalkers are only a problem when they surprise you. Targeting them as shooters would be op.

"OP"- I reiterate, this is a COOPERATIVE GAME. There is no such thing as "OP" other than a one-hit kills all gun with god-mode invincibility. The entire notion that flagging stalkers as shooters would somehow break this game is ludicrous, it's outside of the realm of rational discourse.

Also who in the hell has 3 accounts and 5 veteran characters? That makes no sense to anyone. Why would anyone need 3 accounts or 5 veteran characters??!

Originally posted by Steinar:
So the other classes' guns are just for looks? The groups of Stalkers (shooters in general) that we mow down are illusions?

Never said your guns are useless, doesn't mean that the character class's feats specifically make them anti-shooters like the Veteran is. But sure, strawman argument, let's go with that.

Coop games still need to be balanced. it's weird how people continue to parrot the "PvE games don't need balance!" line decades after it's been debunked.
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Date Posted: Sep 1, 2023 @ 12:48pm
Posts: 107