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So what you're getting out of a Helbore Lasgun is a worse performing Infantry Lasgun that can effectively kill ALL enemy targets whereas the Infantry Lasguns cannot.
That's the trade off. Bringing a Helbore Lasgun means you don't need to bring an armor piercing Melee weapon to deal with Crushers which frees you up for a Power Sword for controlling Hordes. If you try wielding a Power Sword with an Infantry Lasgun you will be next to helpless when a Crusher pack shows up, and they WILL show up on Damnation missions.
The Helbore, especially the Mk2, is a beast. The Onslaught blessing, especially ranks 3 or 4, drastically increase your fire rate. On higher difficulties, you WILL be shooting at a very large amount of targets. Being able to charge each subsequent shots faster until it caps (and it will cap quick and STAY capped) lets you reliably shoot up large groups of enemy gunners just as fast as a Kantrael MK12. Even better, the Helbore actually does something against Carapace. Shooting a crusher with the Kantrael does either single digits worth of damage or just over 10. The Helbore will deal several hundred.
A Sharpshooter headshotting a Crusher can down it within 4-5 hits on Damnation difficulty. Slightly more if you're having to hit bodyshots for whatever reason. Bear in mind, that's if you are the ONLY person damaging it. In an actual fight, anyone helping you will make it die faster.
Better, the Helbore actually can over penetrate enemies and hit more than one guy per shot if they're lined up. It isn't an amazing damage increase, but hey, I'd take "hit two targets" over "hit one target" if I had to choose.
As with all lasguns, it is also extremely ammo efficient. It takes me a very long time to finally burn through enough ammunition that I need to find an ammo box, freeing up ammo for teammates to use. Even a small ammo can keep you going for a while.
My Helbore stats currently are: +20% damage to Flak and Maniac enemies. Onslaught and Sustained Fire. I'd personally swap out Sustained Fire for something else, but this works for me just fine.
Be sure to test weapons in the Meat grinder before dismissing them. The stats you see on the weapon don't give you the full story, unless you dig into the deeper menus or test them yourselves. Or look them up online.
I swear, it's like FS wanted to make for gd sure no one would be quickscoping with this thing. Between lack of scope, horrible draw time, and if you click/hold prior to readying it, the game just ignores the click. I like the helbore, but all of these things make it too annoying to use for me.
This weapon requires all your quick memory and concentration to just fart a bit in front of enemy and abuse you with horrible comfort of using.
People who say "Cool, you can 4-5 fully charged headshot crusher, so you can kill pack of crushers" - You dont. You have no time for that in real game. Especially hi-intensity maps.
There's actually a weapon attachments mod out now and you can put different scopes on the helbore.
issue is the Hellborne and the definetion of this game version of scopes isn't it, what it is a holosight at best which is pretty crap with maybe 1.2 magnifcation with 1.3-1.4 when you use your active ability.
Only reason I haven't ran that mod is because I hear it's very crash-ey.
ps i wish the bayonet did more weakspot damage
With a scope of some kind, it would be among my main guns.
The mod isn't finished yet. I would wait for the 1.0 release.
Most of the gun bashes should have been buffed along with the rippergun's bayonet. Like the stupid moveset attached to GG taking up your M1.