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perklist (just copied first, didnt compare anything)
+1 Stamina
+1 Stamina (Weapon is Active)
+10-25% Damage (Carapace Armored Enemies)
+10-25% Damage (Flak Armored Enemies)
+10-25% Damage (Infested Enemies)
+10-25% Damage (Maniacs)
+10-25% Damage (Unarmoured Enemies)
+10-25% Damage (Unyielding Enemies)
+2-8% Melee Critical Hit Chance
+3-9% Increaed Ranged Critical Strike Chance
+4-10% Melee Damage (Groaners, Poxwalkers)
+4-12% Increased Melee Damage (Specialists)
+4-12% Melee Weak Spot Damage
+5-20% Block Efficiency
+6-15% Sprint Efficiency
+6% Ranged Damage (Specialists)
+7-10% Reload Speed
+8% Melee Damage (Elites)
2-5% Increased Attack Speed
2-5% Increased Crit Chance
for blessings
https://darkmass.gg/weapons
tho i dont know how correct this page is... or how buggy the game
100%.
also those 5 stat-blocks sometimes do stuff you wouldnt expect them to do.
also there´s silly stuff like ogryn nade-gauntlet 1st dmg info is for melee attack, though i dont have no idea how to make it better.
also re-rolled dozens of times on melee weapons, not seen.
i, even, believed it was missing in DarkTide, as it was inside VerminTide II.
crazy RNG. O_o
edit:// & thanks for the info, mates
edit2:// does this "2-5% Increased Attack Speed" apply only on melee weapons w/o Finess ?
same. it probably is not in the game or bugged. either way it shows up on the first linked lists, so something is up
also just asked to a friend, never seen this perk ingame too.