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The balance is totally off. High Intensity on Malice is literally aids, shouldn't exist. Half the weapons are garbage, the other half are useable, but unfun and uninspired. Character models blocking shots for 90% of the screen (Ogryn) and that's just the start. This game needed to go back to DEV and stay there until at least November of 23. ♥♥♥♥♥♥♥ embarrassing.
Aside from the unfinished state, there are also several mind-boggingly stupid decisions they made. The core gameplay, the graphics and the sound are all amazing, but everything around it is a terrible letdown, and it's downright puzzling how they could drop the ball like that after having made Vermintide 2 before.
If you think that there is an Easy Solution.
Take a Break for 3 Months and wait for them to get things done.
Simple as that.
But that requires patience, which is something modern gamers simply don't have.
So ofc nobody is patient, the game has no excuse to be this bad. And its also fault of the devs for repeating their mistakes and making them worse while claiming "they learned".
Anytime I see people say this, I can't help but think that they are in need of Captain Obvious to point out to them, that "Don't play and just wait until it gets fixed" isn't exactly a winning strategy for games. There is a good amount of games that have seen their end when people decided to take that route of "Waiting three months" but then never came back to the game.
I'd say that the mindset of "It's okay for a game to be released as a pile of ♥♥♥♥ and be patched later" is more of a modern gamer mindset than "I'd like the game to be good from the get-go".
I pity you.
Issues will be fixed in time and most of them are not tied to the core gameplay. Gameloop is great and addictive and I would agree if the issue was actually there but it is not.
The game deserves to have a review hit yes and this will keep designers, devs and shareholders pressing for dumb designs on their toes but to say this is a game deserving a negative review, you must be a troll or an idiot
No. People don't expect a "Masterpiece", they expect a game that doesn't scream "Early Access" on release day and have missing features or design flaws that make no sense.
Worse yet when the game is stepping several leagues back from previous entries. I don't remember Vermintide 2 on launch day being this much of a disappointing mush.
You are the one comparing those two games for some reason. I don't think they ever said the DT would be an exact copy of VT2 systems under a different theme. So blame yourself for taking those assumptions. I've came from VT2 as well and I like the changes.
DT is a new game with new design approaches. You are free to dislike them but it does not mean any deviance from VT2 is a design flaw.
And it also doesn't excuse being an inferior product out the gate.
I'm sorry but if you think that the game releasing with a crafting system that isn't even properly implemented yet and look at it as "Good", then something is seriously wrong with your receptors.