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Laporkan kesalahan penerjemahan
When you use either of those you immediately see the appeal through how easy it is to reposition and move with it. And when getting hit in higher difficulties usually means death, not being hit at all is how you tank, mixing in block. You move faster with the knifes attack-heavy and slide than you do an actual Zealot charge.
I hated the eviscerator because I consider any kind of animation lock a detriment, not a benefit. Will still use Hammer from time to time because of its CC.
You know the 1st tier feat that gives you toughness dmg reduction? Yeah, it triggers immediately when you use the special attack on evi because it starts doing damage instantly, and you can move left and right while the animation is playing. Meaning you are PERFECTLY safe after you use chastise the wicked because the next attack is a guaranteed crit.
But you could also just take crit, and then headshot instead with higher crit chance than laceration would give. Then take the brittleness on weakspot and you can just tear armor to shreds.
I don't think its combat knife that's good though, its zealot's stupid crit synergy. Why the ♥♥♥♥ are the options for zealot like slightly more toughness regen only in specific situations... or 75% damage reduction? And then on top of that, they nerfed resourceful combatant in VT2 because people were getting their ult back every 5 seconds, but then they also gave it to zelaot but also gave him higher crit chance than was achievable in VT2.
Aside from that, I don't think combat knife would be much better than thunder hammer. Yeah it does a bit more damage, but thunder hammer knocks the horde on its ass and enemies that are on the ground can't hit back, and does massive damage to bosses bulwarks reapers and mutants. I think thunder hammer could do with far more anti armor damage. I mean its a hammer, its intuitive for it to do ap, especially since it did in VT2 and its pretty much the same weapon, yet I think its ap is lower than the uncharged power sword.
And combat knife is probably a bit overtuned but its another one of those weapons that sucks without the right traits so that you'll "grind" for it by opening the game every hour and maybe checking their cash shop while you're at it. Stupid concept, no one would even know itexists if not for the bleed build even though it can get 100% ap and constant crits for like 600 to the head.
I know people don't realize that exists, because nobody does that. I have a fricken blue with only the 50% brittleness and I kill faster with combat knife than other zealots. The bleed ones don't even outkill thunder hammer.
Oh and it doesn't outkill eviscerator. Eviscerator is decent without traits, but its another one of those weapons with some stupid trait that makes it kill everything. Get the 100-200% cleave on multi hit (or the 20% cleave on hit) and then your heavies just go through the entire horde (and if you really need/want to kill fast you can weapon swap cancel the heavy combo and do the cleaving heavy repeatedly).
This is the dumbest thing that I have read today, so far....
learn eviscerator moves
heavy light light, and push attack attack light, are great chains against hordes
use block cancel to do so. this means you can also quickly spam light overheads against a few traitor guard
now i find eviscerator boring (as well as the knife) but that is a different matter
if you want to remove dagger remove power sword too!
lets remove any weapon that can beat damnation so we got only trash to play with
The stagger from Chastise the Wicked only affects those within immediate proximity. It doesn't account for on-coming enemies and ranged attacks while you're trying to chew through a Crusher that takes at most 4+ uses of a special on a good day on any difficulty beyond Malice. I can guarantee if you're in Heresy, you're GOING to take hits.
So you potentially take more health damage, and likely pop your "get out of jail for free card" of 5 seconds invulnerability, while other, less independent classes could be making better use of those Health Charges at a Medicae. ESPECIALLY when you're a class that can pretty much—when played right—never drop below 50% toughness. And don't tell me you can use one of their worse feats - which lets you regen health based on damage put out - because it's a TERRIBLE feat.
Sorry, but I'll take being able to kite and fight large groups all day while precisely chunking them out and using my Chastise the Wicked to benefit the team on a larger medium than playing entirely selfishly. It's there in-case I need it. It's there to save teammates, and keep ranged locked down.
Preacher is overloaded. Most people who give me their opinions on this assume I haven't played the ♥♥♥♥ out of a class already.
And most other Preachers who pick into Knife do so immediately assuming they're going to be Godly at the role, forgetting that in order to be optimal at it, you actually have to.. you know, try?
Shut up! I just got mine!
make up your mind gaddamit.
Yep instead of asking for buffs for the ♥♥♥♥♥♥ hammer they ask for nerfs for everything else