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When monstrosity event happens.
Say you hear a dog, you can pinpoint where it's coming from. Use alt fire to charge it, and the instant it rushes in bam you get the kill. Or in the case of mutants that take 2 BB's, if you get the first BB off instantly, you will most likely have a chance to primary fire charge and kill it before it ever even reaches you.
It's situational, but it does have its uses.
Main fire can be cast till 97% (at or above 97% casting and then finishing the cast will blow you up) without blowing yourself up. So casting with the main fire at 96% you go to 100% and wont blow up once you finished the cast. BUT if someone steals the kill you can end up yeeting yourself (since the cast will reset), but since you need to finish the cast simply stop casting.
Also, dont ask me why 97% is the magic number where you will suddenly go boom if you finish the cast.
Alt fire has to finish before 100%, so if you finish the cast on 99% you wont blow up. but finish it on 100% and boom you go.
While holding the alt fire you can switch onto your Main Fire button to instantly cast when ready it once there is a target in range.
BUT this does NOT make you do the Main Fire cast, so you still have to deal with the "finish cast on 99% or earlier to not blow up".
The "if done at or before 99% you wont blow up" is true for most things that require peril, you can repeated cast the force-sword special at 99% and press some real good melee damage (it goes to 100%, landing the hit is often enough time to go down to 99% and repeat).