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Báo cáo lỗi dịch thuật
Tau is probably the least likely we would fight against unless DLCs take place on different planets, unfortunately. Fighting Kroots would be cool though, or even a Kroot character.
Not according to the 2014 Tome of Decay, if I'm not mistaken here.
Plague Ogryn - 32 wounds, TB 10, 2 armor.
Plague Marine, 18 + 1d5 wounds, and a +10 to their toughness (which is to say, +1 TB over whatever they roll for their stats otherwise). Stats which, as I recall, run on a scale of 1-100, except you generally can't just get a 100 to start with.
I know deathguard csm's are slow but they can still maneuver with finesse and can probably dodge most shots(and even if they landed he can tank an absurd number of shots before even flinching) while firing back accurately and who knows about the potential warp mutations they have. Maybe if air support was available it would be slightly doable or bringing down the entire hab block might be a safer way to eliminate that kind of target
Using the map, air support etc and making the battle a bit objective based is probably a good solution to fix any lore issues.
Getting dumped into a giant smelter or crushing him in some gian mechanism like in Terminator would be a fitting end.
Taking a player character statblock and comparing it to a NPC statblock is always going to make the PC statblock look weak, its that way for balance and fun so you have something to work towards and dont start as a god, there is a Plague Marine NPC statblock in the Deathwatch Mark of the Xenos rule book, makes much more sense to use that to compare.
I don't have access to the Deffwotch book. Either way though, Plague Ogryns are described as being a ♥♥♥♥♥ and a half to kill in the lore, too. And as I've said elsewhere here, -we- are far sturdier than we should remotely be.
Idiots like Matt Ward and McNeill(sp) grossly disproportion the abilities an Astarte is capable of. The way they write them almost totally renders the point of there being an Astra Militarum or Inquisition.
Abnett actually creates concisely believable elements to the 40k Universe. Yes, Astartes are Superhuman, but they're not the end-all-be-all fighting force. Elite Stormtroopers make mince meat of Chaos Astarte, but.... as for game standards...
A Plague Marine isn't really something to be underestimated. A Mid-tier Daemon like a Beast of Nurgle is one thing, a Daemonhost being another (which again is subjective as it depends on the Daemon within the human host - some Daemonhosts can literally tear apart Titans), but a Plague Marine is actually a very deadly element with the Intelligence to match.
It depends on the Plague Marine, and just how powerful the Psyker of the Strike Team is canonically. The Psyker's the one who makes a difference in this.
I've said elsewhere not here that yes, its already ridiculous that our characters survive what they do, we should be dying to the poxwalker hordes alone, add in everything else and you have to suspend your disbelief to be able to take the game seriously from a lore perspective, its simply that everybody has a line where they cant suspend their disbelief anymore and for a lot of people that's a Spacemarine.
Go have a watch of the Astartes shorts (CGI made by 1 dude and the closest representation to how space marines can be depicted in the books). Not only is it insanely good just to watch, it also shows you that space marines would wipe the floor with our characters.
Now going up against someone like Abaddon, or anyone of the captains/elite units in decked out wargear, etc would be an absolute massacre lol.
But with what we're equipped with and what we're already fighting, completely reasonable to have a CSM as a boss or tough enemy.
I hope Fatshark changes their mind on that decision sometime down the line, that would be a cool fight.
Also, it is quite common for CSM to pop out of nowhere thanks to warp gate due to daemon infestation.
In order to spice things up, the rogue astartes appearance will further escalate the whole situation thus force the Inquisition (your batalion ofc) to ask a help from a faction that clearly have the expertise with "cleaning the dirt".
Sister of Battle of Adepta Sorositas and their scorched earth tactic will help the inquisitor to clean the Atoma from nurgle pox epidemic. That should be way more interesting direction for Darktide
If we are going just by the accomplishments of the convicts a lot of you all are full on underselling them while overselling spacemarines.
Veteran = besides being through multiple battles in lore is also considered an elite amongst the imperium before hand. At the end of this they can clearly be cleared as a tempest scion which is 1/10 of a space marine
Ogryn = Going from the background of this alone the ogryn has already killed a chaos space marine which is the background i chose for mine. To only further this going by penances the ogryn is stronger than ya average by far even being able to overpower multiple other ogryn and fully tackle a plague one as well.
Psyker = its a psyker ours could easily be gamma-beta level more than enough to take out a csm
Zealot = is the only iffy one but even than they have shown beyond normal abilities of just your average priest or human.
Chaos space marines / plague marines can def be added as a multi staged boss fight mission.
Again it comes down to the Ogryn and the Psyker.
The two Psykers in the Astartes shorts are Epsilon classification, and they almost killed the entire squad.
A Psyker with an Ogryn Bodyguard can very well kill an Astarte. Do not underestimate the two in 40k—an Ogryn can actually tank numerous Bolter rounds and still keep fighting.
There is one such story where an Ogryn fought to the bitter end and butchered around 4 Chaos Astartes in melee with his bare hands, all to protect his 'boss'. He only died when the final Chaos Marine managed to crush his skull moments following when the heavily wounded Ogryn lifted a Chaos Marine above his head and slammed him down with such force it shattered the Chaos Marine's neck and spine. This was after he was hit by numerous Boltgun rounds and was run through by Lightning Claws.
Ogryns, while mental inferiors and less speedy, are monstrous powerhouses of physicality.
Psykers it depends and ranges on their speciality and broad skills exhibited in their Pariah gene. An Epsilon-class, battle certified Psyker is dangerous.
But if you have a Psyker like Inquisitor Eisenhorn who was High Gamma, he can obliterate a Squadron of Astartes. An Alpha-class Psyker, which is extremely rare due to how frequently they go insane or fall to Chaos, can rip Titans apart on a whim. It canonically takes an entire company of Astartes to deal with an Alpha-class Psyker.
Hector Rex of the Ordo Malleus was a MONSTER of a Psyker, who was powerful enough to defeat the most powerful Bloodthirster of all time, An'ggrath, in a duel - banishing him from Vraks.
As said, our Psyker is either a Theta/Gamma or a High-Epsilon. That alone is a huge threat to a lone Chaos Marine. Reality-rending mind powers are not to be treated lightly in 40k.