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For example a bolt gun with 60% might do 460 damage and one with 80% might do 480 damage. If we assume for the example that the bolt guns potential damage range is 400-500.
The percent is for that weapons stat range only.
Think that may be the case, I've read other discussions that game pass is not up to date with steams patch version, as microsoft requires them to be more ironed out before adding them.
The current weapon view page shows a lot more information at the price of losing the little paragraph about the weapons lore. Sad we couldn't just have both.
It even lets you see all the damage amounts for each attack type compared to each armor type. It's pretty neat.
I did. They were the same gun, other than the 'Mark' version.
Yeah, the MK's/Marks change the weapons stat pools. For example the MG 1a Lasgun fires slow but does more damage overall than a MG IV. The MG XII Does the most damage of the infantry lasguns but has the slowest fire rate.
They all behave differently and have different stat pools. A MG IV will never, even with 100% damage, do more damage per shot than a MG XII.
XII is the slow firing high damage. IV is faster firing low damage (also uses 2 ammo compared to the normal 3)
those marks can change how your weapon performs
Most of the Lasguns and Auto guns have 3 versions of each type
https://www.youtube.com/watch?v=Ipd2VlfFAaY
Then it's not the same gun...