Warhammer 40,000: Darktide

Warhammer 40,000: Darktide

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Eversor Assassin?
I tremble by the possibility.
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Beiträge 115 von 53
Probably outside the scope of the game, as they're more than capable of outmatching Marines. I wouldn't be too surprised to see death cult assassins as a high speed, fragile, timing dependant and stabby class, though. Kinda like knife zealots but even more so.

Also Eversors explode on death like a meltabomb so they'd be the funniest but also worst teammate because the eversor dying should be a teamwipe.
This is endgame. When our character dies. Edi the Eversor came and kill our prisoners
Yes lets add a class more powerful than a space marine.
You say that as if we didn't already have an assassin or two.

It's called The Sniper and (s)he'll murder you without touching you once.


Ursprünglich geschrieben von Patriot Ogre:
Yes lets add a class more powerful than a space marine.
Nice avatar-picture thingie, yes-yes.
Zuletzt bearbeitet von Ponyeater; 29. Nov. 2022 um 7:29
Fenris 29. Nov. 2022 um 7:31 
Assassins are to OP lore wise and would make no sense to because they would kill an HVT and then get the hack out, and eversor Die after the mission most of the time, soooo noooo
Would be the same as introducing SM to the setting.

Hoping for a Skitarii soldier here
Assassins are part of Inquisitor's retinue, I think its more likely we'll get Zealot Death Cultists.
Fenris 29. Nov. 2022 um 7:33 
Ursprünglich geschrieben von ᛒᛁᛚᛚ and the Hermaphrodi:
i hope the Death Jester comes. could be soo freaking cool.
https://warhammer40k.fandom.com/wiki/Death_Jester
if i remember correct they are almost as good as a Custodes sooo i guess not and he is an Eldar, so that is the second problem
These are probably the list of class types that Fatshark would draw from to create their classes, lorewise since the players are agents/operatives of the Inquisition.

https://wh40k.lexicanum.com/wiki/Acolyte
NITRO 29. Nov. 2022 um 7:35 
Ursprünglich geschrieben von Burnt Pies:
Probably outside the scope of the game, as they're more than capable of outmatching Marines

Our 4 person squad of random ass convicts are, for some reason, capable of clearing an entire infested hive city sector and even kill Beasts of Nurgle on their own, I think the scope of the game is already high up.
Fenris 29. Nov. 2022 um 7:39 
Things that would make sense (adeptus Mechanicus stuff, Rattlings atleast without a sniper because enemys are to close and would make no sense, a Crusader as a Tank with sword and shield, and An Adeptus arbites)
Fenris 29. Nov. 2022 um 7:41 
Ursprünglich geschrieben von NITRO:
Ursprünglich geschrieben von Burnt Pies:
Probably outside the scope of the game, as they're more than capable of outmatching Marines

Our 4 person squad of random ass convicts are, for some reason, capable of clearing an entire infested hive city sector and even kill Beasts of Nurgle on their own, I think the scope of the game is already high up.
i see some one who never read one of the books XD just read eisenhorn or in to the lore a handfull of Humans often deals with hordes, 40k is about beeing over the top, just read what scions and Kasrakin can do both super human elite units or Lucifer blacks
Zuletzt bearbeitet von Fenris; 29. Nov. 2022 um 7:41
Ursprünglich geschrieben von NITRO:
Ursprünglich geschrieben von Burnt Pies:
Probably outside the scope of the game, as they're more than capable of outmatching Marines

Our 4 person squad of random ass convicts are, for some reason, capable of clearing an entire infested hive city sector and even kill Beasts of Nurgle on their own, I think the scope of the game is already high up.

Except the convicts had prior experience and expertise before becoming convicts, they're not petty criminals pulled off the streets with no skills.
NITRO 29. Nov. 2022 um 9:36 
Ursprünglich geschrieben von Fenris:
Ursprünglich geschrieben von NITRO:

Our 4 person squad of random ass convicts are, for some reason, capable of clearing an entire infested hive city sector and even kill Beasts of Nurgle on their own, I think the scope of the game is already high up.
i see some one who never read one of the books XD just read eisenhorn or in to the lore a handfull of Humans often deals with hordes, 40k is about beeing over the top, just read what scions and Kasrakin can do both super human elite units or Lucifer blacks

Eisenhorn is literally an inquisitor with access to some of the best equipment and talents the imperium has, our team are random guardsmen/ogryn/zealots who can somehow kill demons, the only one there that could do some of the damage we see is the psycker but even so 99% of the times psyckers don't know how to control their powers and just explode and die. Also, you mentioned other SUPER HUMAN ELITES. Again, our characters are NOT SUPER HUMAN ELITES, the game makes it very clear

Not saying this kind of stuff never happens in Warhammer, but when it does its for a very decent reason like Eisenhorn being an inquisitor (and psycker) or said small group of guardsmen being blessed or something of the sort, which so far the game didn't explain. So yeah, why not add Eversors since our characters are already incredibly powerful to begin with for no apparent reason?
Zuletzt bearbeitet von NITRO; 29. Nov. 2022 um 9:41
NITRO 29. Nov. 2022 um 9:39 
Ursprünglich geschrieben von Poma Mania:
Ursprünglich geschrieben von NITRO:

Our 4 person squad of random ass convicts are, for some reason, capable of clearing an entire infested hive city sector and even kill Beasts of Nurgle on their own, I think the scope of the game is already high up.

Except the convicts had prior experience and expertise before becoming convicts, they're not petty criminals pulled off the streets with no skills.

Yeah, the veteran was just your regular guardsmen, the Ogryn was... an Ogryn, so on and so forth. Nothing there explains their out of the curve power level bar the Psycker.
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Geschrieben am: 29. Nov. 2022 um 7:07
Beiträge: 53