Warhammer 40,000: Darktide

Warhammer 40,000: Darktide

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Al3x!el Nov 27, 2022 @ 10:45am
So the power Hammer
for me the Hammer feels underwhelming because:

> animations and impact are poor compared to the chainsword or other weapons like the bolt gun, all the hammer does is make heads explode or throw your victims arround.

> strenght of the weapon is also not good enough, 2 loaded hits for one elite? Why use it, way to much risk compared to just shooting those or making their head explode with warp charge. Funny fact is the Boss dmg is outright overpowered like 1/5 for 1 charged hit.

> the "activate" is overall not usefull, impact on more than one enemy 0, high risk for a low rewarding action. Compared to psy sword of the psyker, well the sword is fast enough to have less dmg than the hammer, the "activate" does a huge difference here.

I would love them to rework the weapon, or adjust it. More visual impact on victims and more versality in therms of the "activate" abillity would be verry great.

What do you think about this weapon?
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Showing 1-15 of 19 comments
Sir Noobalon Nov 27, 2022 @ 10:50am 
Feels weak to me too.
Warhunter Nov 27, 2022 @ 11:02am 
i think it needs a big damage buff

i tried one with 60% damage and first target and i couldnt even 1 hit the basic melee enemies on difficulty 3 and my heavy ends up stopping mid horde so i stagger a few of them but then the other half smacks me because my attack got stopped mid cleave

meanwhile my combat axe mk5 can one shot up to the basic ranged enemies, attacks much faster, has better dodge and heavy attacks have the same dps as the power hammer's heavy special and also doesnt lock me in place after a hit

the only reason i can see myself using a thunder hammer is to one shot mutants/dogs when they charge me. otherwise its just inferior to a faster one handed axe

maybe theres a blessing specifically to the thunder hammer that makes it good. but its been completely underwhelming to me

through if you get +% elite damage you can make most things work against elites because that stat is broken (add a 0 to it and thats the real damage buff it gives)
Last edited by Warhunter; Nov 27, 2022 @ 11:06am
Fulgen Nov 27, 2022 @ 11:05am 
Love it, used to play eviscerator and was very disappointed with the hammer when I first tried it, but after getting used to it I feel it's better.

Could use some changes for sure, but it's a great weapon on it's own, just requires some getting used to it. Can't play hammer like you play eviscerator, doesn't work.
Scharnmarck Nov 27, 2022 @ 11:09am 
Love the Hammer picked it up one charged it and smashed a muties skull in. The sound it made as I busted that monsters head in filled me with such joy that I will never put this thing down no matter how weak it is. Its just so damn satisfying to use.
Hexagoros Nov 27, 2022 @ 11:12am 
Haven't personally used it, but my friend who plays the Zealot was very disappointed with it. He tried it for a few rounds, and then when back to the Eviscerator.

So, I'd say give it a buff of some sort.
Last edited by Hexagoros; Nov 27, 2022 @ 11:12am
Batailleuse Nov 27, 2022 @ 11:14am 
Originally posted by Scato Trahho:
for me the Hammer feels underwhelming because:

> animations and impact are poor compared to the chainsword or other weapons like the bolt gun, all the hammer does is make heads explode or throw your victims arround.

> strenght of the weapon is also not good enough, 2 loaded hits for one elite? Why use it, way to much risk compared to just shooting those or making their head explode with warp charge. Funny fact is the Boss dmg is outright overpowered like 1/5 for 1 charged hit.

> the "activate" is overall not usefull, impact on more than one enemy 0, high risk for a low rewarding action. Compared to psy sword of the psyker, well the sword is fast enough to have less dmg than the hammer, the "activate" does a huge difference here.

I would love them to rework the weapon, or adjust it. More visual impact on victims and more versality in therms of the "activate" abillity would be verry great.

What do you think about this weapon?


you do realize you can 30% an abomination in Diff 4 in a single hit right ?

Charge + heavy ... boom, 25-30% hp gone

you want more... pre charge, use your class skill making next hit do +25% and be a crit, heavy strike, boom 40-50% of the abomination hp bar is gone. not many class can setup that kind of burst on priority targets. killing them fast mean they wont ♥♥♥♥ on your team while being shredded by adds.

as is, you can heavy swing fast enough that you can perma cc most packs (it also has a pretty damn long melee range) and/or delete them without ever being hit.

and depending on perks you can do disgusting things, like the perk letting you ignore hit mass basically let you do ping pong with even armored elite on every heavy hit, and a knocked down elite is an elite that cant damage your team, it's as good as the Psyker lightning chain pretty much in that regards, except it's melee range only.

it's probably by far the best one hitter in the game, almost every elite in diff 4 is a single charged heavy strike and it's dead with a body shot.
I've seen a single Zealot hold his ground at the evac elevator on a diff 3 endless horde mission for a solid 4 minutes trying to evac with a power hammer. He then proceeded to run back, rescue our psyker and both veterans (me included) and hold off the horde to get us out.

That was in addition to him beating the life out of every elite that he could reach. It'd fine as it is, you just need good rng in the shop to get one with good stats.
Sylpheed Nov 27, 2022 @ 11:32am 
Skill issue. Really wish people would stop comparing the hammer to the eviscerator. They are completely different weapons that fill different roles.
ProwleR™ Nov 27, 2022 @ 11:43am 
Hammer is easily my favorite zealot weapon (that doesn't mean it's the best, all weapons have their strengths). Coupled with the impact feat, you can clear hordes, you can kill armored enemies with the special, and you can clutch heresy/damnation very feasibly.

The charge up isn't useless, it staggers big enemies and knocks over maulers. That buys you time to bonk the adds. Then when the adds are dead you resume killing the armored guys.

With the right perks, crowd clear is super good. Get increased power blessings and your golden.

In the most basic essence you have 3 uses with the hammer:
- Crowd clear heavy attacks
- 1 shot headshot left clicks on most enemies
- Insane stagger special attack

If you feel the hammer is underwhelming, you were either expecting it to be the best weapon in the game, or you have a skill deficit.

https://www.youtube.com/watch?v=s_td4aWsMrw here's a good hammer in action (not my video)
Last edited by ProwleR™; Nov 27, 2022 @ 11:47am
QuikZombieSomething Nov 27, 2022 @ 11:43am 
I absolutely love the hammer. I do wish it had better AoE without just depending on the heavy attack as I can rarely ever get a heavy attack off without being interrupted.

I find it odd people find it underpowered. I can power attack most "mini boss" and finish it off with 1 more light attack. Rarely do they live through 2 attacks and never if I use Martyr first.
Originally posted by That unnervingly happy turtle.:
That was in addition to him beating the life out of every elite that he could reach. It'd fine as it is, you just need good rng in the shop to get one with good stats.

What stats in particular?
xDaunt Nov 27, 2022 @ 12:29pm 
Originally posted by ProwleR™☭:
Hammer is easily my favorite zealot weapon (that doesn't mean it's the best, all weapons have their strengths). Coupled with the impact feat, you can clear hordes, you can kill armored enemies with the special, and you can clutch heresy/damnation very feasibly.

The charge up isn't useless, it staggers big enemies and knocks over maulers. That buys you time to bonk the adds. Then when the adds are dead you resume killing the armored guys.

With the right perks, crowd clear is super good. Get increased power blessings and your golden.

In the most basic essence you have 3 uses with the hammer:
- Crowd clear heavy attacks
- 1 shot headshot left clicks on most enemies
- Insane stagger special attack

If you feel the hammer is underwhelming, you were either expecting it to be the best weapon in the game, or you have a skill deficit.

https://www.youtube.com/watch?v=s_td4aWsMrw here's a good hammer in action (not my video)

Yeah, I want to stress this last part. I'm 90% sure that people who think the hammer isn't good are people who don't know how to properly fight in melee. Proper melee fighting does not mean spamming attacks.
Warhunter Nov 27, 2022 @ 12:46pm 
Originally posted by ProwleR™☭:
https://www.youtube.com/watch?v=s_td4aWsMrw here's a good hammer in action (not my video)

ya looking at the time it takes to kill a crusher with the thunder hammer looks horrible for being bad at everything else

i wouldnt mind the slower attacks or the delay after hitting a target with the special if it did damage
meanwhile a mk5 combat axe which competes for the same single target role does the thunder hammer's job better and has much better attack speed and mobility. only thing the thunder hammer can do better for single target burst is zealot ult to confirm a crit for a single special heavy
Last edited by Warhunter; Nov 27, 2022 @ 12:47pm
Bastila Shan Nov 27, 2022 @ 12:48pm 
They need to make it just explode a bunch of regs in a mob and be as effective as the power sword in a charged swing. Atm it just takes out a single enemy in the mob
Ceroki Nov 27, 2022 @ 12:50pm 
Oh yea, it's bad. One of the worst weapons.
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Date Posted: Nov 27, 2022 @ 10:45am
Posts: 19