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i tried one with 60% damage and first target and i couldnt even 1 hit the basic melee enemies on difficulty 3 and my heavy ends up stopping mid horde so i stagger a few of them but then the other half smacks me because my attack got stopped mid cleave
meanwhile my combat axe mk5 can one shot up to the basic ranged enemies, attacks much faster, has better dodge and heavy attacks have the same dps as the power hammer's heavy special and also doesnt lock me in place after a hit
the only reason i can see myself using a thunder hammer is to one shot mutants/dogs when they charge me. otherwise its just inferior to a faster one handed axe
maybe theres a blessing specifically to the thunder hammer that makes it good. but its been completely underwhelming to me
through if you get +% elite damage you can make most things work against elites because that stat is broken (add a 0 to it and thats the real damage buff it gives)
Could use some changes for sure, but it's a great weapon on it's own, just requires some getting used to it. Can't play hammer like you play eviscerator, doesn't work.
So, I'd say give it a buff of some sort.
you do realize you can 30% an abomination in Diff 4 in a single hit right ?
Charge + heavy ... boom, 25-30% hp gone
you want more... pre charge, use your class skill making next hit do +25% and be a crit, heavy strike, boom 40-50% of the abomination hp bar is gone. not many class can setup that kind of burst on priority targets. killing them fast mean they wont ♥♥♥♥ on your team while being shredded by adds.
as is, you can heavy swing fast enough that you can perma cc most packs (it also has a pretty damn long melee range) and/or delete them without ever being hit.
and depending on perks you can do disgusting things, like the perk letting you ignore hit mass basically let you do ping pong with even armored elite on every heavy hit, and a knocked down elite is an elite that cant damage your team, it's as good as the Psyker lightning chain pretty much in that regards, except it's melee range only.
it's probably by far the best one hitter in the game, almost every elite in diff 4 is a single charged heavy strike and it's dead with a body shot.
That was in addition to him beating the life out of every elite that he could reach. It'd fine as it is, you just need good rng in the shop to get one with good stats.
The charge up isn't useless, it staggers big enemies and knocks over maulers. That buys you time to bonk the adds. Then when the adds are dead you resume killing the armored guys.
With the right perks, crowd clear is super good. Get increased power blessings and your golden.
In the most basic essence you have 3 uses with the hammer:
- Crowd clear heavy attacks
- 1 shot headshot left clicks on most enemies
- Insane stagger special attack
If you feel the hammer is underwhelming, you were either expecting it to be the best weapon in the game, or you have a skill deficit.
https://www.youtube.com/watch?v=s_td4aWsMrw here's a good hammer in action (not my video)
I find it odd people find it underpowered. I can power attack most "mini boss" and finish it off with 1 more light attack. Rarely do they live through 2 attacks and never if I use Martyr first.
What stats in particular?
Yeah, I want to stress this last part. I'm 90% sure that people who think the hammer isn't good are people who don't know how to properly fight in melee. Proper melee fighting does not mean spamming attacks.
ya looking at the time it takes to kill a crusher with the thunder hammer looks horrible for being bad at everything else
i wouldnt mind the slower attacks or the delay after hitting a target with the special if it did damage
meanwhile a mk5 combat axe which competes for the same single target role does the thunder hammer's job better and has much better attack speed and mobility. only thing the thunder hammer can do better for single target burst is zealot ult to confirm a crit for a single special heavy