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this happened to our group a few times with multiple dogs/trappers combination and made us really careful about positioning and awareness.
since this is intended as a heavy co-op game, where going off alone or bad teamwork can get you killed, this shouldn't be allowed in my opinion. would be hard to justify giving one class this huge benefit. it will detract from having to do actual teamwork and think about positioning etc,.
Since Ogryns are huge maybe some mechanic can be implemented where if you execute a dodge+block (or something) at the right moment you can swat off a dog. not sure how that would work for nets.
It is really incredibly stupid that if you get stuck in a net up on a ledge right before your teammates jump down, you are stuck to slooooooooooooooooooooowly die from the net shocking you 10 hp at a time.
Leeches and gutter-runners stopped disabling people when they died. Trappers don't, which is stupid.
Tired of these threads where people demand Ogryns to be more powerful than a space marine.
Yeah, happened several times when two were incapacitated by net and two were downed = run over.
git gud and dodge them or kill them asap
They are more lenient than pack rats ffs
Being able to dodge the net 99% of the time does not make the 1% time it spawns directly behind you and nets you in a position you can't get rescued from any less obnoxious.