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the fatshark devs are millenials that probably played left 4 dead in high school and were heavily influenced by it. there are easter eggs throughout vermintide 2 acknowledging this.
left 4 dead defined the genre: 4 player co op, drop in/drop out multiplayer, horde shooter, mix of melee and ranged combat, FPS. later imitators basically just layered on borderlands-style light RPG elements (e.g., skill trees) onto the same basic gameplay foundation. games like payday, killing floor, etc. but the core gameplay comes back to left 4 dead, which was the genre-originator and still the best game of its type. additionally, left 4 dead was probably the originator or at least a clear innovator of asymmetrical pvp, through versus mode, which fatshark has yet to correctly copy, i mean, design.
thats what you get from valve, pound for pound the best game studio of all time.