Warhammer 40,000: Darktide

Warhammer 40,000: Darktide

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Droolguy Nov 18, 2022 @ 4:13pm
Autoclickers and/or macros.
Anyone else having issues getting them to work? I legit have arthritis (Funnily enough, from games like this that make you spam click continuously) and used to bind a mouse button for left click spam through Logitech G-Hub.

Worked fine in VT & VT2, doesn't function at all in DT for some reason.

At this rate I will be forced to uninstall because the game will be quite literally unplayable due to medical concerns.

Also, PSA for younger gamers... you should really put pressure on developers to conform to healthy control schemes unless you want to end up like me. There is a reason that most games did away with spammy repetitive inputs decades ago.

Also, no this is not a joke and if a developer wants to contact me I can give you medical records and hook you up with a doctor (or several) to lecture you on how your games cause damage long-term.
Originally posted by Yob:
If you are using the Ghub software, dont set the macro as a system primary click, instead actually record you doing a left click with you mouse. I created one like this and it worked, i had a 10ms gap set between click down and up and then one after click up before it cycles back to the start. Click down, 10ms delay, click up, 10ms delay.

Hope that helps
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Showing 1-15 of 20 comments
Mosey Nov 18, 2022 @ 4:16pm 
It should still work, although you may need to include the executable for the game itself rather than the launcher in order to get the emulator to recognize when it's supposed to start working.

I'm not familiar with Logitech G-Hub but that's how it works with XMOUSE and I really very much doubt it wouldn't work properly since these programs fully hijack your mouse inputs so it's almost certainly a setup issue.

I can tell you that it's going to be just about impossible to execute certain attacks with an emulator active, although there are ways to set up hotkeys that will bypass that issue.
Last edited by Mosey; Nov 18, 2022 @ 4:17pm
Droolguy Nov 18, 2022 @ 4:40pm 
I've been using them in VT and VT2 for a long time, I am aware of the limitations and have to bind separate buttons so I can execute combos and things like that. The autoclicker is pretty much exclusively for cutting through trash mobs.

They work in menus and everything else, just not to actually execute an attack, it's odd.
Mosey Nov 18, 2022 @ 4:47pm 
It's possible the game might have a built in limit on click speed, so you can try tweaking the click speed if that's an option with the software you're using.
Jez Nov 19, 2022 @ 4:44am 
it doesn't work for me with g hub, which worked in vermintide, but I managed to use an autohotkey script to get it to work. I just looked up autohotkey autoclicker and copy pasted. Hope they fix it working with g hub though. The weird thing is it works with just g hub on ranged weapons but not melee
Droolguy Nov 19, 2022 @ 1:16pm 
I'm using a toggle based clicker and it's working, but it's not ideal for sure.
oh no Nov 19, 2022 @ 1:20pm 
I had the same issue but eventually fixed it.

I know it might sound counter intuitive, but rebind the key for weapon special (mouse thumb button 5) to something else (i use V).

After i did that my AHK macros worked. You might want to try AHK too.

I just use this:

{
*XButton2::
While GetKeyState("XButton2", "P")
{
Send {LButton down}
Sleep 30
Send {LButton up}
Sleep 70
}
return
}


F12::ExitApp
Last edited by oh no; Nov 19, 2022 @ 1:21pm
feral goblin Dec 10, 2022 @ 11:35am 
I'm a bit late to the thread, but my AHK-based autoclicker wasn't working for me in DT except on a few select weapons (such as psyker force sword). This autoclicker worked in VT1 and VT2 without issues.

The change that worked for me was really simple. I changed this command:

SendInput, {LButton}

to this command:

Send {Lbutton}

Here's the full script of my autoclicker in case anyone else wants to use it. Hotkeys to note: ctrl+left click initiates the autoclicker; the autoclicker cancels on RMB press or hold (it rarely won't stop clicking on RMB press - if it does, just press RMB again); F2 disables the autoclicker but doesn't close it - press F2 once to disable, press F2 again to re-enable; F3 closes the autoclicker.

Change the Delay variable to change the time between clicks.

Originally posted by feral goblin:

;NOTE THE AUTOCLICKER MUST BE OFF FOR THE TOGGLE TO WORK TURNING OFF THE HOTKEY

#MaxThreadsPerHotkey 1

Delay := .1 ; Seconds between each click (decimals supported)
LbuttonFlag := !LbuttonFlag ; Turns on the Lbutton flag
Hotkey, ~^Lbutton, ClickToggler1

ClickToggler1:
Toggler := !Toggler ; Toggles the variable
If (!Toggler) ; runs when toggler is active
{
Sleep, 10 ; Let the user let up the mouse button
Loop
{
KeyWait, RButton, D T%Delay% ; Waits for key down for set number of seconds
If ErrorLevel != 1 ; Errorlevel to determine the keywait evaluation
{
Toggler := !Toggler ; toggles the toggler to off
break ;breaks from loop
}
Else
Send {Lbutton}
Sleep 10

}
return
}
return

F2::
LbuttonFlag := !LbuttonFlag ;toggles the flag and turns on/off the hotkey
If (!LbuttonFlag)
Hotkey, ~^Lbutton, Off
else
Hotkey, ~^Lbutton, On
return

F3::ExitApp ; Emergency exit
Last edited by feral goblin; Dec 10, 2022 @ 11:35am
RNG Dec 10, 2022 @ 12:12pm 
I've got no issues using Logitech G HUB for all my macros in the game.
Droolguy Dec 10, 2022 @ 12:26pm 
Maybe it was fixed in a patch? I will try it again. Currently using OP autoclicker because it's super simple and easy to setup (and worked for this game).
Droolguy Dec 10, 2022 @ 12:33pm 
Still doesn't work for me.
Imnuktam Dec 10, 2022 @ 12:38pm 
Really wish they would implement something in game. Back 4 blood had an option that just made everything full auto, god is that nice for those of us that dont like clicking constantly for no reason. Wish that was in every game. Especially wish it was in games like this where often times kill counts can get over 1000 in a single mission.
Cleric Dec 10, 2022 @ 12:44pm 
I've just hit 35 and noticing my clicking knuckle is pretty tore up. Sometimes it effects work. Maybe I need to stick to strategy games or something idk.
Ghosties Shaft Dec 10, 2022 @ 12:56pm 
Some of you guys just need to pick up other hobbies that use other muscles in your wrists/hands and get use to actually using them.
Use arm braces and proper support to build healthy muscles and joints. Even damaged ones that hurt can heal and build strength.
I've been gaming since 3 years old and I agree with everything you say.
But what is far more IMPORTANT than FORCING OTHERS to take responsibility for YOUR HEALTH.
Is that YOU, YOURSELF educate yourself on how to NOT hurt your muscles doing the same repetitive muscle movements all the time.
These type of hand injuries aren't limited to video games, Mouse clicking will never change. But what can join is your attitude to how you play your games and adapt/overcome.

Try checking out other macro programs like VoiceAttack, but seriously no one is going to care about your health more than yourself.

Its unfortunately the same concept for workers in the work place.
Literally do nothing that you're not willing to answer for.
Are you willing to answer for the excessive mouse clicking that this game may take?
Seems like you need better idea's/concepts rather than having game devs cater to more simplified controls.

Remember the good ol discussion of the ergodynamics of the office chair and how you HAVE to sit properly in an office chair for it to NOT cause spinal injuries long term?
Excessive sitting? Excessive standing? All these ring any bells?

Just....listen to your bodies guys, everything in moderation.
If you need a break, take a break. Play something else, go outside and go for a walk. Go shopping or something. Do whatever heals your body. Because clearly this game doesn't!

Best of luck going forward and I hope your hands and wrists feel better. <3
Droolguy Dec 10, 2022 @ 1:17pm 
It's not forcing others to account for anything, it's that it's a well understood phenomenon that most game companies take steps to avoid. It's not the 1980s and gaming is not new. It's actually the most popular pass-time on the planet these days.

Not accounting for well understood medical concerns is absolutely on the developer.

Everyone in the thread is literally adjusting for it through software to mitigate the damage so I don't know how you feel that's not accounting for it.

Also, this isn't something that anyone is ever told as a kid and no you can't fix joint damage after the fact.

You come across as some extreme form of apologist bent on blaming everyone else instead of the developer.

"Not having to click every single attack" isn't simplifying controls it's removing ridiculously un-needed mechanics that have absolutely no gameplay purpose and have absolutely no effect on the overall game.

I feel your massively ignorant on this subject if you seriously believe "just going outside" is a magic fix all.

Fact is I have been gaming for around thirty years as my primary hobby and no, repeated stress injuries were not something well understood until recently, since gaming hasn't even been socially acceptable until relatively recently (~15 years, maybe).
Droolguy Dec 10, 2022 @ 1:19pm 
Originally posted by LadyVodka:
You will get banned by EAC.

You won't. Autoclickers and software macros are largely left alone by most anti-cheat software, even if they are technically against many ToS's.

Case in point, they come built into most OEM higher-end keyboards and mice these days.
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Date Posted: Nov 18, 2022 @ 4:13pm
Posts: 20