Warhammer 40,000: Darktide

Warhammer 40,000: Darktide

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TXenocide! Oct 21, 2022 @ 12:08am
So Nurgle is the Antagonist Again?
Not that Nurgle is a bad choice for the game or anything as its a running theme for these sorts of games its just that, its a bit unimaginative because he was the antagonist in the Vermintide games, WH40K Lord Inquisitor, Chaos Gate Deamon Hunters and other 40K games.

So im just going to take a Big Guess and after everything in the game is all setup and established and good the next faction their going to add as a secondary antagonist The Tyranids because they were the Main one in Space hulk, Space Marine 2 and others, this is of course all guesses because it's not out yet but i could see it happening, but it'd be Lore Inaccurate if it was Tyranids as DLC because the Psykers would just straight up Die because of the Shadow in the Warp ability they have which would disable a class in the game unless they want to go lore inaccurate like TW3 where they made a mistake and thought Nurgle was the oldest Chaos God when he is not because Khorne is.

Speaking of back to the main point of this post i was just wondering if any of the devs were to ever read this or not There is many other factions they could have gone with or could add as DLC after the game is finished like The other Chaos Gods Khorne, Tzeench or Slannesh or the other factions that threaten mankind in 40k like Eldar, Tau, Necrons or (almost Everyone's Favourite) DA ORKS.

So can't wait for the game as it looks good but maybe after the game is finished could we get Orks or a other Faction mentioned above for future DLC? Not Tyranids please as it would be lore inaccurate Because Psykers would not be alive and Die off almost immediately if it was them for the ability mentioned above they have.
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Showing 1-15 of 84 comments
Heretical_Cactus Oct 21, 2022 @ 12:19am 
If anything the most likely choice for a enemy expansion would Chaos from other Gods, each bringing different specials and Monster, and rebranding variants for the Traitor Guard

Or Chaos Nurglite Xenos or Daemon
TXenocide! Oct 21, 2022 @ 12:41am 
Well Yeah, There is Khorne, Tzeench and Slannesh too not just Nurgle so adding traitor Legions representing the other Chaos is not just viable but would be totally awesome.
Katitoff (Banned) Oct 21, 2022 @ 12:47am 
License is cheapest and it allows for more depth then "murder the F out of everything that moves".

Slaanesh would be fitting too, but for obvious censorship reasons it isn't popular in games, tho it would be hilarious to see "orgy ogryn" charging at you, all hard to take you on instead of plague one.
puRe Oct 21, 2022 @ 1:00am 
I don't mind Nurgle being the enemy again, but I think Darktide has lost a lot of Vermintides charm by using Nurgle as the main enemy.

Skaven felt unique in this genre and were a very loveable enemy, that didn't take itself too serious. This was a nice contrast to Nurgle, whose armies felt more grim and grave.

I wonder if going with Orks (maybe) as the main enemy would've kept the charming experience, while using chaos as the serious contrast again. Only having Nurgle as an enemy, whose poxwalkers are basically like the zombies in other games, just isn't as unique, even if it's still fun though.

Besides that, where are the miniboss plague marines, as an addion to the plague ogryns we have now?
Last edited by puRe; Oct 21, 2022 @ 1:07am
TXenocide! Oct 21, 2022 @ 1:02am 
With Slannesh They could Do Something similar to what the TW3 Devs did because Slannesh was censored in that game and the same premise could be applied like that but also Khorne And Tzeench or Orks could also be more viable options if they don't want to do that as an alternative or addition to Nurgle in Future DLC. They could also be lore accurate and have Nurgle Fight against another Faction like orks or other Chaos god for Control and see that in missions.
Last edited by TXenocide!; Oct 21, 2022 @ 1:08am
Heretical_Cactus Oct 21, 2022 @ 1:07am 
Originally posted by puRe:
I don't mind Nurgle being the enemy again, but I think Darktide has lost a lot of Vermintides charm by using Nurgle as the main enemy.

Skaven felt unique in this genre and were a very loveable enemy, that didn't take itself too serious. This was a nice contrast to Nurgle, whose armies felt more grim and grave.

I wonder if going with Orks (maybe) as the main enemy would've kept the charming experience, while using chaos as the serious contrast again. Only having Nurgle as an enemy, whose poxwalkers are basically like the zombies in other games, just isn't as unique, even if it's still fun though.

Besides that, where are the plague marines as an additional miniboss, besides the plague ogryns we have now?
Sadly they have decided against any Space Marine forces (Both Loyalist and Traitor). Would be great to see Death Guard though, so I hope at some point that they decide to include them if needed
Lamiosa Oct 21, 2022 @ 2:49am 
Originally posted by Zergiroxx:
With Slannesh They could Do Something similar to what the TW3 Devs did because Slannesh was censored in that game and the same premise could be applied like that but also Khorne And Tzeench or Orks could also be more viable options if they don't want to do that as an alternative or addition to Nurgle in Future DLC. They could also be lore accurate and have Nurgle Fight against another Faction like orks or other Chaos god for Control and see that in missions.

There will never be deep content with Slaanesh, look at the character models. They are far away from being sexy and it is still a US-game they are prudish.
Heretical_Cactus Oct 21, 2022 @ 2:51am 
Originally posted by Lamiosa:
Originally posted by Zergiroxx:
With Slannesh They could Do Something similar to what the TW3 Devs did because Slannesh was censored in that game and the same premise could be applied like that but also Khorne And Tzeench or Orks could also be more viable options if they don't want to do that as an alternative or addition to Nurgle in Future DLC. They could also be lore accurate and have Nurgle Fight against another Faction like orks or other Chaos god for Control and see that in missions.

There will never be deep content with Slaanesh, look at the character models. They are far away from being sexy and it is still a US-game they are prudish.
Neither GW nor FS are american, so it's not an US-game

And not everything from Slaanesh is about sex
Padds Oct 21, 2022 @ 3:04am 
Originally posted by Heretical_Cactus:
And not everything from Slaanesh is about sex


true enough but its absence in a slaanesh theme would be remarkable i think

pre invasion tyranid cult would make lot of sense

could have Dark Eldar set up short duration temp bases to assault and clear on a gathering run

could even have skaven make a return
Lamiosa Oct 21, 2022 @ 3:20am 
Originally posted by Heretical_Cactus:
Originally posted by Lamiosa:

There will never be deep content with Slaanesh, look at the character models. They are far away from being sexy and it is still a US-game they are prudish.
Neither GW nor FS are american, so it's not an US-game

And not everything from Slaanesh is about sex

Looking sexy is also not about sex. Slaanesh is a demon, there is a german tabletop called "Das schwarze Auge" (had even a series of 3 games nearly 30 years ago, but maybe that was before your time), which perfectly descibed how sexual topics could be separated between good and evil, as every god there has a demonic counterpart, even the goddess of sex.
puRe Oct 21, 2022 @ 3:43am 
Originally posted by Lamiosa:
Looking sexy is also not about sex. Slaanesh is a demon, there is a german tabletop called "Das schwarze Auge" (had even a series of 3 games nearly 30 years ago, but maybe that was before your time), which perfectly descibed how sexual topics could be separated between good and evil, as every god there has a demonic counterpart, even the goddess of sex.
Good old times! I loved playing DSA: Dorf des Grauens back in the day.
Sifer2 Oct 21, 2022 @ 4:42am 
Originally posted by Padds:
Originally posted by Heretical_Cactus:
And not everything from Slaanesh is about sex


true enough but its absence in a slaanesh theme would be remarkable i think

pre invasion tyranid cult would make lot of sense

could have Dark Eldar set up short duration temp bases to assault and clear on a gathering run

could even have skaven make a return


Skaven? Don't think THAT's happening but if it did it would have to be some hell of a crazy Games Workshop approved plot development. lol

Although a Chainsword was an item Total War Warhammer 3. So GW did let them at least get away with the idea the Warp connects the two canon universes.


And yeah Nurgle is overused lately in 40k videogames. I'm surprised Chaos Gate didn't have a Khorne dlc at least as Khorne cultists, and daemon's were literally in the tutorial mission.
NovaProspect Oct 21, 2022 @ 4:54am 
Nurgle is perhaps a natural choice simply due to the fact that he spreads his plauge in mass and creates large portions of zombie bois. Frankly though as a dg player in table top, I ain't even mad. I think Gene stealers would be an amazing dlc though given the stark failures of the last space hulk fps game. This setting feels perfect for the gene stealers and their cults.
Last edited by NovaProspect; Oct 21, 2022 @ 4:55am
Formous Oct 21, 2022 @ 5:04am 
Originally posted by Lamiosa:
Originally posted by Zergiroxx:
With Slannesh They could Do Something similar to what the TW3 Devs did because Slannesh was censored in that game and the same premise could be applied like that but also Khorne And Tzeench or Orks could also be more viable options if they don't want to do that as an alternative or addition to Nurgle in Future DLC. They could also be lore accurate and have Nurgle Fight against another Faction like orks or other Chaos god for Control and see that in missions.

There will never be deep content with Slaanesh, look at the character models. They are far away from being sexy and it is still a US-game they are prudish.
You don't really know much about Slaanesh do you?

Slaanesh demons are ugly yes, but that is not what should or would appear. Slaaneshi demons by and large are covered in a psychic perfume that literally morphs the perception of them into the beautiful and alluring. There is nearly no reason why they wouldn't be such to any character you could play in the game. Only the Psyker really would see the true self, and that's a fairly huge if.
Formous Oct 21, 2022 @ 5:06am 
Originally posted by NovaProspect:
Nurgle is perhaps a natural choice simply due to the fact that he spreads his plauge in mass and creates large portions of zombie bois. Frankly though as a dg player in table top, I ain't even mad. I think Gene stealers would be an amazing dlc though given the stark failures of the last space hulk fps game. This setting feels perfect for the gene stealers and their cults.
During the closed test, I directly heard 2 voice qoutes.

The first was about a area of the city being offlimits due to potential Xenos activity.

The second was the next day and it stated that teams were required to deploy against a unknown Xenos.

Hints I think.
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Date Posted: Oct 21, 2022 @ 12:08am
Posts: 84