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Vagabond™ 2022 年 7 月 9 日 下午 9:51
"Built on the legacy of Vermintide 2’s best-in-class melee combat[. . .]"
Have they never played Mordhau or Chivalry? They both have co-op horde modes, and the melee combat in those games is infinitely better that the melee combat in these games. The melee combat of Vermintide isn't even the best in the IP. . . Space Marine was way better, but still not as good as Mordhau and Chivalry.
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Heretical_Cactus 2022 年 7 月 9 日 下午 10:56 
You mean you really think that the melee combat of SM was better than VT ?

Moreau and Chivalry don't have monster and specials, they are duel games
Vagabond™ 2022 年 7 月 9 日 下午 11:07 
引用自 Heretical_Cactus
You mean you really think that the melee combat of SM was better than VT ?

Moreau and Chivalry don't have monster and specials, they are duel games

The combat in Space Marine is infinitely better than Vermintide, in my opinion.

Mordhau and Chivalry have way more modes than just duels; including "Horde", which is a four player co-op hack'n'slash against a horde of AI. You kill AI to upgrade your weapons and armor, and the objective is to survive each wave.
XIX Victorious Aut Mortis 2022 年 7 月 10 日 上午 12:12 
引用自 Vagabond™
引用自 Heretical_Cactus
You mean you really think that the melee combat of SM was better than VT ?

Moreau and Chivalry don't have monster and specials, they are duel games

The combat in Space Marine is infinitely better than Vermintide, in my opinion.

Mordhau and Chivalry have way more modes than just duels; including "Horde", which is a four player co-op hack'n'slash against a horde of AI. You kill AI to upgrade your weapons and armor, and the objective is to survive each wave.

Space-marine Combat is almost a dancing game as you are constantly moving as if your in a dance of with the orks. with the spinning jumping and rolling side to side while it is good for a 3rd person shooter which it is. not for a first person shooter which Darktide is.
BeelzebubSips 2022 年 7 月 10 日 上午 12:15 
I cant think of a weirder equivalence.

Neither chivalry or mordhau have such a massive focus on perk stuff. Nor do they have specials/monsters/lords.

Vermintides melee is fantastic and in depth, without being overbearing and control intensive.

The space marine comparison is awful, two games that treat their melees entirely differently. Both are great.
Goblin 2022 年 7 月 10 日 上午 12:21 
mordhau and chivs combat is great for pvp but is extremely boring in pve.
Sero 2022 年 7 月 10 日 上午 12:53 
The numbers of enemies you get in Mordhau are way below the numbers of enemies you will get in Darktide.
Also the sophisticated combat mechanic of Mordhau was built for PvP and is absolute overkill for PvE. It's wasted on bots.
最后由 Sero 编辑于; 2022 年 7 月 10 日 上午 12:54
brynjar 2022 年 7 月 10 日 上午 1:50 
引用自 Vagabond™

The combat in Space Marine is infinitely better than Vermintide, in my opinion.

Mordhau and Chivalry have way more modes than just duels; including "Horde", which is a four player co-op hack'n'slash against a horde of AI. You kill AI to upgrade your weapons and armor, and the objective is to survive each wave.

Space-marine Combat is almost a dancing game as you are constantly moving as if your in a dance of with the orks. with the spinning jumping and rolling side to side while it is good for a 3rd person shooter which it is. not for a first person shooter which Darktide is.

It would be awesome if they implented 3rd person in Darktide

Sound *Abba - Dancing Queen*
Scene *Ogre - Dancing, rolling, shooting and spinning*

VagabondTM needs to get his brag rigths rules checked. Anyone can brag of having the best system of anything. It creates TENSION BRUH
Fluff 2022 年 7 月 10 日 上午 5:01 
Chivalry doesn't have a good PvP and combat. It's very blunt and comes down to abusing what's less balanced and works better. Fast weapons have huge advantage of slow weapons. 1v1 good players with slow weapon have 0 chances against fast weapon. I played Chivalry 2 in Epic Games store upon release long ago, I got 1st place in scoreboard very often with a lot of kills, usually using slow big weapon, even killed people with faster weapons, but that was due to skill difference, when was pairing with a nice opponent, I saw there is no chance to win 1v1 unless he makes a mistake, it's a draw due to blocking or a loose or a win due to team coming to help only. It's a very fun game though, recommend it with friends.

The only really good PvP combat system I can remember is For Honor. At least on release (didn't play much later) without newer classes you could win most 1v1 fights with all classes. Sure some were faster and easier, some had longer reach, some more bash, but it all was winnable and all had it's good and bad sides. Also I remember hardest difficulty in campaign being really awesome and hard.
OldSnake 2022 年 7 月 10 日 上午 8:43 
引用自 Vagabond™
Have they never played Mordhau or Chivalry? They both have co-op horde modes, and the melee combat in those games is infinitely better that the melee combat in these games. The melee combat of Vermintide isn't even the best in the IP. . . Space Marine was way better, but still not as good as Mordhau and Chivalry.
If you really think that, you never got into V2´s combat system at all...
Vagabond™ 2022 年 7 月 10 日 上午 10:54 
引用自 Beelzebub Sips
I cant think of a weirder equivalence.

Neither chivalry or mordhau have such a massive focus on perk stuff. Nor do they have specials/monsters/lords.

Vermintides melee is fantastic and in depth, without being overbearing and control intensive.

The space marine comparison is awful, two games that treat their melees entirely differently. Both are great.

Mordhau has perks in it's Horde mode, and equipment upgrading - it doesn't have magic properties on weapons though. There are also bosses and monsters with special properties.

Vermintide's melee is basic, with light attacks, heavy attacks, limited blocks, and side steps. . . Space Marine is better, in my opinion. It doesn't matter if they "treat their melees entirely differently", it's melee combat and an apples to apples comparison. Now, comparing the gameplay of Space Marine and Vermintide wouldn't be an apples to apples comparison, as they are two different genres with melee combat in it. You can compare them to Killing Floor, Left for Dead, Back 4 Blood, Deep Rock Galactic, GTFO, Strange Brigade, Helldivers, and Warframe as well. Warframe is probably the king of the genre, given it's depth and astounding amount of content, if you can look past it's monetization practices.
Vagabond™ 2022 年 7 月 10 日 上午 11:10 
引用自 Tusk_Luv
Chivalry doesn't have a good PvP and combat. It's very blunt and comes down to abusing what's less balanced and works better. Fast weapons have huge advantage of slow weapons. 1v1 good players with slow weapon have 0 chances against fast weapon. I played Chivalry 2 in Epic Games store upon release long ago, I got 1st place in scoreboard very often with a lot of kills, usually using slow big weapon, even killed people with faster weapons, but that was due to skill difference, when was pairing with a nice opponent, I saw there is no chance to win 1v1 unless he makes a mistake, it's a draw due to blocking or a loose or a win due to team coming to help only. It's a very fun game though, recommend it with friends.

The only really good PvP combat system I can remember is For Honor. At least on release (didn't play much later) without newer classes you could win most 1v1 fights with all classes. Sure some were faster and easier, some had longer reach, some more bash, but it all was winnable and all had it's good and bad sides. Also I remember hardest difficulty in campaign being really awesome and hard.

Having played Chivalry competitively with Clan Magnus Legio and Serenity, against the best groups in NA, I have to disagree with it being bad for PvP. The skill ceiling is incredibly high, and the contortionist combat is a feature, not a bug. At the highest levels, people don't use fast weapons; I was a Vanguard Brandistock main. Never played Chiv 2, so I can't comment on that.

For Honor is more like a hybrid between Mount & Blade's directional combat, and the moveset combat of fighters like Tekken and Mortal Kombat. It's also very fun, but boils down to preference. I think the combat in For Honor has just as high a skill ceiling as Chiv/Mordhau, and the combat is much more visually pleasing than in Chiv/Mordhau. Still, I prefer to play the latter, as I don't like using controllers, and mouse and keyboard controls for For Honor felt REALLY weird.
Sero 2022 年 7 月 10 日 上午 11:37 
If you like fighting like you dance I guess Mordhau has a pretty good combat system.
Vagabond™ 2022 年 7 月 10 日 上午 11:40 
引用自 Sero
If you like fighting like you dance I guess Mordhau has a pretty good combat system.

It's certainly not casual friendly.
Sero 2022 年 7 月 10 日 下午 2:41 
引用自 Vagabond™
引用自 Sero
If you like fighting like you dance I guess Mordhau has a pretty good combat system.

It's certainly not casual friendly.
I hated it, it's so verystupid.
"Look at me swinging my big hammer bachwards over my head while I bend over backwards and then swing it back up again into your nuts."
Or just set your mouse sensitivity super high so you can offend everyone around you.
Vagabond™ 2022 年 7 月 10 日 下午 2:46 
引用自 Sero
引用自 Vagabond™

It's certainly not casual friendly.
I hated it, it's so verystupid.
"Look at me swinging my big hammer bachwards over my head while I bend over backwards and then swing it back up again into your nuts."
Or just set your mouse sensitivity super high so you can offend everyone around you.

Don't get me wrong, it's not for everyone, just like For Honor or Mount & Blade isn't. It all personal preference; I just object to the idea that it doesn't take skill to be competitive. Learning to perform reverse overheads, rainbows, drags, accels, etc takes time and skill; even more so when you're doing it in combat against multiple foes, target switching and parrying all the while. For most people it takes roughly 200 hours to be proficient enough to 1v1, at 400 hours you're ready for 3v3s, etc.
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发帖日期: 2022 年 7 月 9 日 下午 9:51
回复数: 55