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Yeah but that's still going to be the default look, right, and if that's the default look you see on other players what are the customizations going to be like on top of that?
Plus typically characters that look that way tend to have grating voices or at least cringey dialogue.
For the record I don't feel this way about any of Vermintide's characters. Sienna and Kerillian both look like they fit that game. This character on the other hand is to Darktide what admiral holdo was to Star Wars.
I agree about Holdo's look, but that is a pretty far fetched comparison. Wearing purity seals and the Inquisitorial sigil is a far cry from some admiral in a night gown.
"Sore thumbs" in media have just started to irk me a bit in the past ten years, that's all it is to me. You see or hear something that feels out of place with the experience you thought you were going into, largely because it feels like the sore thumb exists because of a political impetus, and it just makes you cringe a bit. Seeing/hearing it frequently even more so.
This character strikes me as a sore thumb in that sense.
Sometimes things are just as it is with no motive or anything else behind it other than being just a character. The media and political rhetoric just make people look for it everywhere even when it isn't (Same as on the opposite side such as Sarkeesian). In this case it is just another character. Because it sticks out like a sore thumb to you doesn't mean it actually is something with motive behind it. This is just want you think it is because you are looking for it as you said given your experience.
You aren't the only one who sees these things either. This is just one that is a stretch, especially given you mentioning that you really don't follow 40K much. Fantasy and 40K don't make the best of comparisons either. Even similar aspects can be far different.
I'm aware confirmation bias is a real thing. On the flip side however I've seen enough GDD's and interacted with enough developers to know everything in a characters design from race, facial expressions, voice, personality, posture, hair and clothing is calculated and done for a reason. A really good and recent example of this in a GDD is Tawna's redesign from the new Crash Bandicoot. I also know what a lot of modern developers are like and the beliefs they generally espouse.
For example in Battleborn when a character yells "this just in; feminism is awesome!" its not just a coincidentally political statement that happens to be entirely within the realms of in-universe lore with zero connection to the present sociopolitical climate.
Assuming that I am completely wrong, its also just an ugly unappealing design for a character from a universe that has rich visual themes. If I say the terms "Space Marine", "Eldar", "Necrons", "Orks", "Tyranids", "Chaos God" there's probably something appealing and distinctive that comes to your mind for each. To me, this priest character doesn't have that effect.
As for the last bit you are also right, but this isn't always the case. 40K is about quadrillions of people (Just looking at the Imperium) in a universe that is both entirely inconsistent, has both poor and good writing, and a wide variety of characters of which may vary to a very large extent. As I said before there is no standard. Some priests look bland and some look grandiose. This doesn't apply nor should it to all situations. Especially those where some fans do want the simple (Such as the guardsmen).
Even in some of the games that offer customization some take the standard pattern bolters, armor, etc even though they can slap purity seals all over their armor or designs outside the norm. As an example for me in Space Marine I kind of wish I could keep my helmet, even if show in canon I still prefer the simple Astartes look of a Tactical Marine. Or the patterns from 30K look ugly as all get out to me, but are far more artistic than 40K. What is bland to you looks great to others.
But anyway, I've kind of gone through everything I wanted to say. I enjoyed the conversation though. Hard to find a thread these days about the looks of the characters that isn't just some troll thread unlike this which is a genuine and valid opinion.
If there is a mix within the Warhammer universe of poor and good writing, and a wide array of varied characters, (which I'm inclined to agree with) then surely its a fair observation that this character could be an example of a poor design in the face of Fatshark's previously solid designs for Warhammer characters?
Granted, I don't know what this character sounds like yet or much of her story beyond vague implication, so I will reserve that judgement for release, but without that information I still feel like critiquing the characters appearance at this stage is fair game, with regards to how it negatively contrasts with the other Darktide characters, (Not that I find any of them mindblowing) and the presumed setting.
Thank you for having a civil discussion with me in spite of the fact that we may disagree about some things.
the character looks fine to me, as i expect will be the case for almost all the characters and all most all the players
If it ain’t the hairstyle you’re complaining about then it’s the fact that she’s asian, in that case, bugger off, 40k is a heavily multicultural setting, that fact doesn’t even need to be debated.
Characters in Warhammer aren't really known to be beautys, look at the Vermintide Crew.
The point with the asian woman (what is ridicoulis as there are no asians in 40k, she would hail from a planet where they would be called something along the name of their planets name or could even come from Mars or Cadia.) has been heavly used on this board, in attempts to call Fatshark biggots for bending knees to SJWs and other nonsense like this. In fact that seems to be the most brought up critique point of her this far, she looks asian.
That and that she's a screaming fanatic, but the same person also wants a whole squad of screaming fanatics so pretty hypocrite.
So you admit that the design element that is ugly to you is the fact that she is multicultural i.e. asian? Otherwise what about her design to you screams SJW agenda other than the fact that she is asian? Is it the hair? Because that hairstyle is entirely reasonable to see within the context of the lore. Would you complain so if the priest were a white woman with that haircut?
No, I said multicultural doesn't equate to good. That means that just because a character design is derived from a multicultural background, that doesn't inherently make it exempt from criticism of its visual elements. I feel like you're just hoping for a "gotcha" but assuming you're not being disingenuous there's some clarification.
I don't think asians = sjw's and I don't really get where you got that correlation. If that's actually something I thought I'd just tell you that. But yes the hair kind of does give me a bit of an sjw insert impression at first glance. Without deeper analysis I'd probably put it down to the hair combined with the masculinity.
Like I said in the OP I don't really care about lore justifications, but it is at least nice that if your claim is true, that the design is derived from source material. It would at least rule out the possibility that the character was designed from scratch in this way primarily through modern political impetus.
I've only briefly encountered the sisters of battle in some older top down game so i don't really know anything about them asides from they are a rare all female(?) faction in the 40k universe, so its not fair for me to say that one of them isn't a good pick as a character choice. If the character as a sister of battle is well written within the game itself, that may allow me to pass over the ugly visuals. Generally though Warhammer or not that kind of Lawbreakers-esk design gives me a bit of residual cringe from previous experiences.
Also, it makes sense for a warrior priestess to exhibit masculine traits when her job is smashing in heretics with a hammer in the midst of combat.
It’s also odd to me that you’d say you don’t care about lore justifications when really that’s the only answer anyone could provide as to why the character looks the way she does, why those specific design elements have been chosen. But I appreciate that you were receptive to the lore explanation I provided nonetheless