Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
Would be cool, especially if it's during the destruction. Perhaps you escape and they could have made a sequel.
But, it's Fatshark.
that sounds like a completely different game, something more suited for a battlefield clone
i think thats unlikely, as its been said before, a human killing even a mass of humans in 40k is not too out of place, a human killing a even number of orks is less so
https://www.ign.com/articles/warhammer-40k-darktide-bolter-indomitus-details
"Those different things currently consist of a whole host of Chaos troops and daemons, but Fatshark appears to have significantly long-term plans for Darktide. One day we could be jamming the muzzle of a Bolter into the maws of 40K’s cockney greenskins.
“Every single interview [Andersson] will talk about Orks, but it's not their time yet,” says Martin Wahlund, co-founder of Fatshark. “At some point they will matter, I promise you, but I don't know when... We see this as a long, continuous journey, so to speak, that we want to build over time.”
And, with any luck, there may be more than Orks in the future, too. “When we started Vermintide 1, the Old World was an active IP,” recalls De Geer, referring to the original version of Warhammer Fantasy that has since been discontinued. “And then it stopped being an active IP. And so this time we felt that we want to be current. We want to be able to connect to whatever Games Workshop plans for the future, and so Darktide is very much current 40K, it's the latest and greatest of 40K.”