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Extractors are usually a day 7-10 thing for me. Towns are day 5+. Most of my first 10 days is just me trying to develop a mental "big picture" of what I want to design and under what self imposed rules. It also depends on whether there has been an update or not and what contents that update possesses.
Day 1:
50% of the time I start building where I spawn, no matter how inconvenient the location is. 50% of the time I run to a preferred location right away. On the way I make an axe and a pickaxe and mine some clay because my destination might not have a lot of it.
At the building site:
Three sawbenches
One foundation (with one wall and a ceiling) with three stone forges and a bed.
One covered campfire next to water source or water basin (if there is no pond).
by the end of the day I have an anvil, a log cart and a workbench. I have also built several storage containers and added one or more foundations.
Day 2:
I spend day 2 mining stone for my forges and adding walls and ceilings to my small cabin. If I built my cabin where I spawned, I can make enough iron ingots to build a butcher table by noon. Otherwise it takes until evening of day 2 to build a butcher table. I start making dried bricks to make a brick forge.
Day 3:
I build my first mineral extractor at my cabin and set it to extract only stone. I build my first brick forge and delete the three stone forges once their fuel has run out. I start collecting iron ingots, nails and bio fuel in a container labeled "Mineral extractor".
Day 4:
Early in the day I fill up with food and water and loot the nearest village. I take the log cart and two empty containers with me. Watermelons and pumpkins I find along the way still my thirst so the small flask is sufficient to get me to the village and back again.
By day 5 I usually still have only one mineral extractor at my base, but on that day I have the resources to build one at the nearest aluminum cave. I choose aluminum because I need to craft the large flask as soon as possible.
This plan of mine is only possible if I manage to keep my forges running all the time. I am constantly re-filling the forges with stones. If I don't do that, it takes longer to accomplish everything. So the first couple of days are pretty hectic.
I'm a little confused what you're referring to with OCD Daily Chores? Maybe it seems that way since you haven't gotten into Blueprints because they are a huge quality of life improvement and make a lot of your manual labor become automated.
In the Guide I wrote in the Tips forum I dedicate a section to Combat, but TLDR is just walk backwards thrusting your spear and you shouldn't be dying to any vambies if you get attacked, you'll probably survive against 3 at a time with that method
What weapon do you think works best for a bear up close and personal? Katana or one of the spears. If I am at base or near water or a mountain or a town, I can handle them fine.
I am early 60s and quitting nicotine at the moment, so not at my gaming best for awhile. lol
Are you building Plant Beds? (Bonus fact: You don't need a greenhouse, anything indoors in winter that's heated keeps them alive). Check the Stats of the different crops, Potatoes are a great option that has a long shelf life (8 hours) and restores all 4 Food Stats for early game. Also for Spring-Fall just leave them outside and almost every day you'll get Rain so if you've got like 10 Plant Beds going, statistically you don't need to ever water them and they'll all grow eventually giving you plenty of food
One really important thing I would say, and its a mistake I made early on, is don't make ANY assumptions about Game Mechanics. Try everything. The only things you Carry that slow you are Animals, everything else is zero penalty.
I'm gonna be trying a "Max Stats" run in the next week. Basically I'm gonna make a base next to the Croc Swamp and just focus on rations, killing crocs for livers whenever I have the rest of the mats and eat Rations more often than needed to get the Health/Stam/Thirst up. Might need to at least get the Stove BP so I can do Onion Soup too for the Thirst buff.
First day, make way to fish area first doing some of the tutorial along the way, then:
1. Build a very small cabin (or even just the foundation if late in day) and the bed.
Build a campfire/s and it's shelter, workbench, couple of sawbenches, go fishing and boil water.
Below is what ever i chose to do at the time over the following few days and is usually very busy.
1. Finish building the small cabin if necessary
2. More fishing and chopping trees
3. Make rope for drying stand from the fibre
4. Collect stone and build 3-4 small forges
5. Go exploring in vicinity for cucumber etc
6. Start making iron ingots. (Even glass in preparation for the glasshouse a little later).
7. Build an anvil for making nails
8. Build the log cart along with a couple of wooden water storage containers, a number of storage crates and planter boxes.
9. Try to start making the mineral extractor so can mine aluminium to make a couple of water flasks.
10. Try to visit the crocodiles to stock up on some hides.
It is only once I have enough food supply stocked and some warm clothing (just incase) do I feel it is time to start looking for the bp's in the villages. By this time it is late summer - early autumn, Quite often a small cabin needs to be build near the village if the distance is far, so visiting the villages is not rushed. I try to get the blueprints before moving to a permanent place as like to explore the map first and see which area would be a nice place to set up the permanent home.
I usually see out the first winter (even the second winter in one play) in the small cabin. The built glasshouse, mineral extractor/s are moved to the new home along with the majority of other made items.
Vambies are turned off.
One thing I would say, because I see a lot of people focused on getting to Fish and prioritizing them, is you can live off your Beef Stews for Days 1-3 and that will be plenty of time to get Plant Beds going and have a renewable food source.
If you still want to do fish, one nice trick is that each Fish only takes 1 Spot on the Drying Rack, so its more efficient to put whole fish on the Rack vs. Fish meat pieces.
Yes, I realise this, but I like to go to the fish area, set myself up and go from there and plan as to where I want to permanently move to. I keep the Beef Stews for emergencies only.
- What day do you start to hit towns?
I didn't realize until around day 7 that towns are visible on the map. Only been to 1 so far and only found 1 bp after searching - what I believe to be - all of the buildings in that location
-What setup do you have by night 4?
I had a 2x2 with a bed, 2 forges, workbench and a campfire. Outside I had 3 planter boxes, 3 water basins and 3 sawbenches. Can't remember if I had a cart yet by then.
-By day 5, where are your Mineral Extractors?
I'm on day 9 and haven't built one yet. Had 99 fires to put out and Mineral Extractor wasn't one - that just means I haven't groked it yet.
Up until this point, I've never had to fight more than 1 vambie at a time. So, I'm not sure what I did or didn't do to not get the horde spawns y'all are talking about. Initially I appreciated them taking the time to announce themselves before attacking so that I'm never surprised. However, I'm secretly hoping for a mod that stops them from screaming so that I'm forced to check over my shoulder every now and then.