The Dungeon Beneath

The Dungeon Beneath

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Chrest Mar 8, 2022 @ 10:01am
Legendary difficulty, scores and comps
In the spirit of the previous thread which was about game+++++, here's one for Legend !

The new score modifier is 300% (game+++++ is 250%), so new high scores are on the horizon !

Rule is: no tanner.

Here's my first clear, score 2372 (it's lower than my game+++++ high score which was with a tanner ^^).
https://steamcommunity.com/sharedfiles/filedetails/?id=2775660601

Starting comp was Tinkerer, Divine Protector, Armorsmith and Aguatilis, I replaced the Armorsmith and the Aguatilis in floor 3 by a Royal Captain and a Javelineer (to cheese). Got the +1 armor and the amguan artifacts, and two others less good. Bought a lot of armor rings (5, one of which was transformed through andromalus) and I took the healing ring from the ogre.

I only ended up with 3 gold, so I don't expect this score to last :p

Completing Legend mode add a little red medal on your characters
https://steamcommunity.com/sharedfiles/filedetails/?id=2775671223

So lots of farmign to do, again :(


There's a new special ring from Andromalus, new bonfires and gold rooms instead of bonfires.
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Showing 1-15 of 31 comments
Chrest Mar 8, 2022 @ 2:30pm 
Congrazt ^^ I used a dwarf comp for +++++ just to unlock the legendary mode, and I love the Thane + Counter-Attack blade combo, it's busted. Thane is the strongest dwarf added me thinks. The Brewmaster is nice too.

I wasn't impressed by the Cleric of the Hammer, but I think there must be something to it, how did you manage to tank the damage of the final fight ? I don't see anything defensively strong in your comp to eat the 10 damage and 5 damage + affliction. Were your summoned hammers able to eat the damage from the boss' adds before dying ?
Last edited by Chrest; Mar 8, 2022 @ 2:34pm
Originally posted by Chrest:
I wasn't impressed by the Cleric of the Hammer, but I think there must be something to it, how did you manage to tank the damage of the final fight ? I don't see anything defensively strong in your comp to eat the 10 damage and 5 damage + affliction. Were your summoned hammers able to eat the damage from the boss' adds before dying ?
Yeah i messed up a lot and didn't roll into a hell of a lot of tanky items to boot but the runesmith has 17 hp and +4 armour per turn so it can tank both the add and boss so the hammer tank abuse wasn't technically necessary, just faster. The 2nd last fight where the boss hits for 8 was actually far, far worse.
There is a lot that should have been done better but wouldn't have affected the score, which kinda makes me question the score system, since objectives and gold are all that changes the outcome.
Chrest Mar 9, 2022 @ 2:24am 
So you confirm the hammer does eat the on death damage of the adds?
I played with the Hammer summoner, and I noticed they have a Follow-up: take 1 damage (so in essence they just die after attacking). So I figure if you are able to tank the damage, it would mean the order is the hammer attacks, then the add does its on-death damage first, then the hammer does the follow-up suicide. Nice to know a little better the order of things ^^
Hungry Mar 9, 2022 @ 3:46am 
Originally posted by Chrest:
So you confirm the hammer does eat the on death damage of the adds?
I played with the Hammer summoner, and I noticed they have a Follow-up: take 1 damage (so in essence they just die after attacking). So I figure if you are able to tank the damage, it would mean the order is the hammer attacks, then the add does its on-death damage first, then the hammer does the follow-up suicide. Nice to know a little better the order of things ^^

The hammer dies immediately. It does not tank; though with a Divine Protector it should live to do so.
Chrest Mar 9, 2022 @ 5:17am 
Originally posted by Hungry:
The hammer dies immediately. It does not tank; though with a Divine Protector it should live to do so.

Ok, I don't particulary like that guythen, although your best buddy Gryx seems kinda fond of him :p
Hungry Mar 9, 2022 @ 9:21am 
Originally posted by Chrest:
Originally posted by Hungry:
The hammer dies immediately. It does not tank; though with a Divine Protector it should live to do so.

Ok, I don't particulary like that guythen, although your best buddy Gryx seems kinda fond of him :p

It worked in my NG+++++ run to unlock Legend, but I missed the tanking. Was not sure I would be able to do so. Worked well with Ven, the Eldest, due to his high speed.
Last edited by Hungry; Mar 9, 2022 @ 1:37pm
Hungry Mar 9, 2022 @ 9:26am 
Started with an L2 Haruspex from the boon. Used a copy potion and got a second. This made many early fights end before the enemy even attacked. However, Haruspex are weak in the Portal Fights. I was able to switch out one of them, but did not have enough to switch out the second. It would have been much easier with a Void Summoner. That said, I was able to beat Legend on my first attempt.

https://steamcommunity.com/sharedfiles/filedetails/?id=2776161230
https://steamcommunity.com/sharedfiles/filedetails/?id=2776160864
https://steamcommunity.com/sharedfiles/filedetails/?id=2776160681
https://steamcommunity.com/sharedfiles/filedetails/?id=2776160186
https://steamcommunity.com/sharedfiles/filedetails/?id=2776159594
https://steamcommunity.com/sharedfiles/filedetails/?id=2776158998
https://steamcommunity.com/sharedfiles/filedetails/?id=2776158703
https://steamcommunity.com/sharedfiles/filedetails/?id=2776158500
Hungry Mar 9, 2022 @ 9:53am 
Originally posted by Chrest:
Congrazt ^^ I used a dwarf comp for +++++ just to unlock the legendary mode, and I love the Thane + Counter-Attack blade combo, it's busted. Thane is the strongest dwarf added me thinks. The Brewmaster is nice too.

Sadly, I have yet to see Thane at a campfire. It has some cool potential (and not just with dwarves). I really want to make a Wrath Conduit build with a Thane.
Chrest Mar 9, 2022 @ 11:52am 
Originally posted by Hungry:
Sadly, I have yet to see Thane at a campfire. It has some cool potential (and not just with dwarves). I really want to make a Wrath Conduit build with a Thane.

Yeah the Wrath could be fitted with Doomed Amulet or Poison Shield (multiclass), and be a pain in the ass to heal but dishes out tremedous amount of damage per turn (heal it with a brewmaster perhaps who also has a venin shield ?).

Or he could just go the Power Cheese route, and be placed frontline as to never attack :p (just counter at least once per turn thanks to the Thane :p). A squire could benefit him aswell :p (or an arcane archer).

Aviakoran would be a nice addition, in either case.

Wrath Conduit (the more healing you have, the more Doom amulets you can equip :p) - Battle Thane - Brewmaster - Aviakoran Guard ?

The sanguinist, if multiclassed, could summon 2 or 3 birds thanks to the archer summon item (safely only 2, because you'd probably want a speed ring). Without multiclass, a Praexator would do the trick as it's inexhaustible.

I also wonder what Thoric alone could pull off with two dwarven belts.... ^^
X AE A-12 Mar 16, 2022 @ 11:16pm 
Legendary difficulty is absolutely bonkers.
I did save scum. I had a very strong comp but it's very much based on luck especially in 600 hp fights - hope build with the chef.
Had bad luck with attack items after I managed to build my sustain. Also couldn't find or afford even one potion belt.
I even had to kill that gold worm because there was no way I could reach the dps on one of the act 3 fights.
So in the end I found it more feasible to crack the savegame file. Never done such a thing for a game before and it's in binary. I copied 3 power rings each on my battle mage and on the archer.
Still it was insanely hard to beat especially Abaddon with the keeper gibbing my backline. Wow, this difficulty REALLY is something else.
Not sure if ever doing it again.

Also never before seen a difficulty-based achievement on Steam with 0.1% players unlocked. Good job, devs, crazy stuff.
Last edited by X AE A-12; Mar 16, 2022 @ 11:18pm
X AE A-12 Mar 16, 2022 @ 11:22pm 
Originally posted by Hungry:
Started with an L2 Haruspex from the boon. Used a copy potion and got a second. This made many early fights end before the enemy even attacked. However, Haruspex are weak in the Portal Fights. I was able to switch out one of them, but did not have enough to switch out the second. It would have been much easier with a Void Summoner. That said, I was able to beat Legend on my first attempt.

Wow nice. I also find doom builds lacking but they're really fun to play.
New high score with 2664. No tanner, no savescum, no gold farming abuse of any sort, just cheese. Should be doable with even more gold saved up as i bought some safety items. All hail Xandos III the golden emperor!

https://steamcommunity.com/sharedfiles/filedetails/?id=2781765760
https://steamcommunity.com/sharedfiles/filedetails/?id=2781766201
https://steamcommunity.com/sharedfiles/filedetails/?id=2781766699
https://steamcommunity.com/sharedfiles/filedetails/?id=2781766890
https://steamcommunity.com/sharedfiles/filedetails/?id=2781767001
https://steamcommunity.com/sharedfiles/filedetails/?id=2781767095

I think the moral here is that you get ahead in life by being greedy and miserly, throwing your money at problems and getting others to take your knocks for you.
X AE A-12 Mar 20, 2022 @ 5:27pm 
And another win with dwarf

https://steamcommunity.com/sharedfiles/filedetails/?id=2782324130

I'll be waiting for new updates lol
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