Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I know right? Modception
Please let us know if you encounter it again, I really hope its fixed. This bug is a huge mystery to us and came entirely unexpected.
When Admiral, the developer that makes the uniforms, stops getting bombed by Russia. (He lives in Ukraine).
Anyways, had that invasion not happen we would have had the 2nd Wisconsin, 15th Alabama, and one other unit added to the game (according to Olaf).
And speaking of melee weapons, will smaller ones have a faster attack speed? Like the amputation saw can be an alternative for the medic class.