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End game you don't filter drops. Even greens and yellow gear can have chaos effects that are high rank. You will hit near the 5000 item limit quite quickly because you want to have affinities of all sides available for custom builds.
This guy gets it. However I gave up on gear farming and the game now because I could never get the skills I wanted, or pure stats. Always skills I didn't use or no raw stats at all. Finally just gave up.
Even if it's not really as perfect (I really wish there were more filters and/or sorting options)
The game already gives you so many tools to deal with the loot without having to look at it. If you don't want stats and numbers go play devil may cry or ninja gaiden. This game and the other recent Action RPGs by Team Ninja lean hard into the RPG part of it. And they're very good at it too. They're NOT pure actions games and were never intended to be.
This game has exactly as much loot as it needs to and is incredibly fun because of it.
I dig the ability to make super custom builds, but the loot piece of the builds is WAY too involved. It's just plain exhausting.
did they ever improve the sort system? i rly dont play action rpgs to drown in loot wit negligible differences.
First playthrough, it's a matter of pressing Optimize, chucking everything into storehouse or selecting all, dismantle. Don't look back. Should be less than 20 minutes by the time of credits.
There's an auto-dismantle that you can set as well or the option to not pick up loot of certain rarities.
Post credits and DLCs, the game will want you to pay more attention to your effects. And you'll have options to change the effects, upgrade them, and eventually fuse over job affinities and rarer item effects to customize your gear even further.