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For the Steam release, it is the same as it was.
If the computer was one of the rigs that the game worked well with no issues, then the game worked swimmingly well. (e.g., no issues unless I video record or stream with about one crash in 800+ hours on the Steam version - and specifically, the Steam version.)
If your computer was one of the ones that required manual optimization and/or one of the cursed ones and you haven't done anything since the initial issues - it's still going to perform poorly. e.g., slow downs on soul burst, stuttering, performance far below the raw power of what your GPU and processor are capable of, etc.
wow. It was completely unplayable when I tried. how are people playing it...Should I just get it for ps5?
To mitigate troubleshooting and manual optimization, yes.
What were your specs?
e.g., did you have a 12th generation Intel processor or higher for example.
I have a Ryzen 5950x and a 3090. 128gigs of DDR4. That's more than enough to play a PS4 game. You really need something better for this game? It's that bad?
It's not that you need more. It'll need to be manually configured (and for RTX series or something of that tier, can't say since I don't have one. Versus the players that had the 3080 and configured their rig outside of the game to get it to run 120FPS).
e.g., i7-7700HQ, GTX 1070, 16 GB of RAM (don't know the DDR), on an SSD can run the game 1080@60fps on high with no stutters or slowdowns (if not streaming or recording, at which point, soul bursts of larger structures or loot dropped from waves of enemies can start to impact the FPS).
Perhaps an Intel 6th gen thing then.
Nioh 2 became stable and playable for me a couple months after launch with a 7th generation Intel.
And then Stranger of Paradise about three months after launch, but really buttoning it all up by the time Steam's version launched.