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You need to beat one to get access to another.
However, the game is still really good. I just don't like how complicated the equipment system gets. The base game is great. DLC 1 is great. Starting with DLC 2 there's just so much going on.. I don't understand like half of what is being thrown at me.
I recommend just slowing down and taking some time to look at the equipment. It does become easy to understand the individual parts. The part that's complicated and annoying is trying to min/max which the game does expect you to do. You can't just craft an equipment with everything you want. You have to switch out things for other things from other items.. and the cost is ridiculous as well. Like you can't just make an item with 200% Samurai affinity. You have to get something else that has that samurai affinity then move it over to the item you want. Or keep it on that item but move all the other stats over from something else..
I think the most annoying part is the skills on equipment that are locked to the light or dark affinities. You can't change these abilities with the smithy because it'll get rid of that bonus.. So you're supposed to transfer the ones you want when you get into DLC 2. Then DLC 3 for some reason adds in the ability to copy equipment? I have absolutely no idea why you'd ever want to do that unless it's to put it on an ally?
I find that lately a lot of games do this where instead of adding in new things they add it on top of other things. So instead of it being integrated with the rest of the game it's just a whole new layer. It becomes extremely overwhelming for new players though because it's not integrated well and usually requires a lot of experience to get good at it, but then by the time you start to understand it they add on a new layer. So now you have to be a master of all 3 layers to be good at the game.
A game I know that fits this is Mabinogi, which is an MMORPG I used to play constantly. I quit though because there's just so many layers now.. there's seriously 13+ layers of systems you have to know and master to improve your strength now. I absolutely love the game and would love to play it again but it's just so much.
Accretion is always bad for games.
Ngl, I'm just grinding my way to ascend the floors. I don't even know half of what they're teaching me or the new jobs apart from hunter gambler. I don't even use anything except these two lmfao.
DLC 1 and 2 is a road to 500, DLC 3 is 500 and above indirectly as your ilevel no longer matters and difficulty scales like through rifts.
Item level starts to matter less and less. It's really more about the stats on the equipment itself. Something the game never tells you really is just how important the base stats are. I see people saying they never realized this until way later in the game (like nearing 500). Like adding more stamina will really increase your defense. These stats on gear scale much higher if they have a Evocation or Ultima affinity to them. I forget but I think it's called chaos effects? Where like it gives bonuses that are much higher than normal but you need a certain amount of affinity with say ultima before you can actually gain the effect. That's what I was mentioning before with you can't change those at the smithy like normal because it'll get rid of the chaos effect.. which I find to be extremely stupid.
Affinity also drastically changes things. Like 400% in Knight gives you immunity to enemy attacks while in lightbringer. You can actually build around that and lightbringer duration to just be completely invulnerable while in lightbringer. For mages the Chaos Magic from 400% Black Mage is basically required as well since it increases your MP limit based on magic damage dealt.
Like any other RPG end game.
All about item rarity and builds.
You basically have to start caring about gear and stuff.
Though the game gives you lots of options to customise, with the fuze option for instance.
Fuse is nice.. once you have the ridiculous amount of materials required to do it. But it's still stupid to me that they give you this way of going to the smithy and just changing gear effects into whatever effect you want, but then in DLC 2 are just like "No, that doesn't work anymore. You'll ruin it that way." So now if you get a good chaos effect you want you have to fuse items to move it over. Same with affinities. At that point it'd be easier if they just let you craft the gear you want similar to like a Monster Hunter style.