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Preferably with Dark Knight 400% affinity and Berserker 250% in master points for the near death protect and shell. And if you are fond of chain canceling, could work in Summoner 120% in there and build your way up to a Lightbringer to protect your break gauge and keep your buffs up.
Or you can head over to Hallowed Massif's the Stymied with Mission Level+ 180 on that Berserker (Raider) for a few runs to take out the malboro at the end. Should take about 30 minutes, then just slap that gear on and run through the rest of the DLC story.
Or just Extra Mode the rest of the game with Knight 400% if you're about to drop it after DLC3 credits.
Unfortunately, the first time player going through blind won't know if, when, or where they should grind. Where if you ever had to play the game again from a fresh save, you could get to the 3rd DLC and be more powerful than you are now (and be rift floor 100 ready) in about 6~12 hours (kinda like a speed run, but 50% longer, because they're pretty fast.)
That's basically what I did and yeah, it's amazing how fast you can blast through the pre-dlc content once you've got a solid build in mind and know most of the dungeon layouts.
Like you're saying, you do end up way more powerful too since your gear and buff stacks are a lot more focused.
I did played it in extra mode with invicibility from knight and i am still disappointed i had to do like this cuz devs wanted ppl to grind to level 100 of dungeons
Then your stats were lacking at a minimum. Your affinities were only one piece of the puzzle.
Devs don't expect you to grind that many dungeons to clear the main story or the DLC story. The last DLC was balanced around job level 200 - there is no RNG involved in reaching that level.
But I've also already said anything you needed in the my first response. It was up to you to take advantage of it.