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Main goal of the end game is to grind gear and make your own builds.
There is a reason why we can have 5000 items in storage.
If you like grinding gear and gameplay, then there is your answer.
It literally is nothing else but diablo or poe at the end.
* 3 new side missions
* replay existing content at higher mission levels
There is a misconception about the difficulty spike. It is very reasonable unless you neglect your job levels, stats, and game mechanics - which most of the players that have issues with the spike did, including a number of vocal Nioh veterans. The RPG was ignored and/or mechanics forgotten or neglected from the first playthrough.
As for builds on Chaos difficulty, if you build anything, would recommend only planning around:
* 6 pieces of 120% job affinity (where artifacts have only one job affinity you might want)
* changing and upgrading the effects on gear
* stats you can allocate via master points
Even though artifacts with two job affinities exist, the min/max is for the DLCs where you have a Fuse feature and dramatically mitigate the RNG to get ahead of the power curve.