Galactic Civilizations IV

Galactic Civilizations IV

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Mithrilhand Dec 28, 2024 @ 9:59am
Amazing game, but please fix some bugs!
This game is really absolutely amazing. I really have so much fun playing this game.
But this game has so many bugs.
Some of which are really old and have not been fixed yet.
I beg you: Please fix some bugs and make the interface a little bit better (for example adding 10 diplomatic points or money via a seperate button).
But fixing bugs is much more important!
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Showing 1-9 of 9 comments
Draver Dec 28, 2024 @ 10:21am 
If you don't mind using mods, the community has fixed a bunch of those with mods. You can find them at https://www.galciv4.com/mods/manager. I recommend downloading UP Bundle of Mods V1.9.28 which contains a bunch of BugFix mods. They are clearly indicated as such if you don't want to use the other mods in there.

Note that a new game is needed to experience these. Also, not all bugs can be fixed through modding. Ship templates issues for example are hard if not impossible for us to fix through modding.
Last edited by Draver; Dec 28, 2024 @ 10:24am
Problem Solver Dec 28, 2024 @ 10:27am 
What bugs have you encountered? I've seen a few minor issues due to the way i play but nothing really game-breaking.
Mithrilhand Dec 28, 2024 @ 12:40pm 
Thank you. Great advice, I will try the mods.
Bugs:
The Ships, which can capture other ships do not work (as fleet choosen with the race). You make a whole game around it, spend a lot of hours and only to discover that the capture ships obsolutely do not work. This bug is very old.
Multiple buildings say they improve every planet, which they do not!
The gigamass nexus augments says +30 to diplomacy, but they do nothing.
Depending on the map size and settings I can choose much more players, than I have at the real game.
These are only the bugs I remember when thinking 2 minutes. Unfortunately there are many more.
And due to the fact that old bugs are still not fixed, I do not want to waste my time and do a bug report for each bug, if noone cares.
Draver Dec 28, 2024 @ 1:26pm 
Originally posted by Mithrilhand:
The Ships, which can capture other ships do not work (as fleet choosen with the race). You make a whole game around it, spend a lot of hours and only to discover that the capture ships obsolutely do not work. This bug is very old.
Yeah we've reported that bug to the devs recently with some more details about which commander ship are affected. Hopefully it will get looked into after the holiday break.

Originally posted by Mithrilhand:
Multiple buildings say they improve every planet, which they do not!
Some of the mods (MBC labeled ones) do fix those actually. Still, if you have specific examples, listing them here would be helpful. We can always mod fix those easily too.

Originally posted by Mithrilhand:
The gigamass nexus augments says +30 to diplomacy, but they do nothing.
First time I hear about this one being bugged. We'll have to investigate!

Originally posted by Mithrilhand:
Depending on the map size and settings I can choose much more players, than I have at the real game.
Yeah, if I understand what you mean correctly that one is a known recent bug which is fixed by one of the mods: BugFix_UP_SingularMapGeneration. Devs have already acknowledged it and I would expect a fix pretty soon following the holiday break.

If what you meant is that you have more possible AIs slots then civilization available, then that is not a bug. You can make custom civilization and they will appear in the list you can add as AIs.

Originally posted by Mithrilhand:
These are only the bugs I remember when thinking 2 minutes. Unfortunately there are many more. And due to the fact that old bugs are still not fixed, I do not want to waste my time and do a bug report for each bug, if noone cares.
I can assure you that the devs here do care, a lot! Any and all bug reports are cataloged and added to the bug list of things to fix. They are a very small team though and things get prioritized.

Speaking from experience, bugs do get fix. I've seen a lot of the bug that we had fixed through modding getting included in the base game. And bugs that we couldn't fix ourselves were also addressed. So there is hope! It just may take a tad longer then we'd prefer.
Last edited by Draver; Dec 28, 2024 @ 1:56pm
Mithrilhand Dec 28, 2024 @ 2:17pm 
"The Claw"-ship should have 25 % chance to capture, but has 0. And this is always the case, not only sometimes and it has been for several months. And it was reported several months ago, thats why I said, no one cares.
I am software engineer myself, and I know some bugs are very hard to find, but a bug which always happens, should not be of that category.

New bug report:
With the new DLC the "Ideology Discount" is no longer working.
The culture I choose for my race used to have a discount. Now it has "Event choices -25 %". So no discount at all.

The diplomacy problem with the nexus augment might be, that I do not understand what it should do:
Cosmic Courthouse should do: +15 Diplomacy, +50 Diplomatic Capital Income
But what does "+15 Diplomacy" mean? I definetly do not get a bonus, which is shown with the other relationship bonuses/maluses. (which I can understand, since +15 would be a very big bonus, and +45 would mean I can do whatever I like and all races would still be very happy with me.)
Mithrilhand Dec 28, 2024 @ 2:22pm 
>Yeah, if I understand what you mean correctly that one is a known recent bug which is fixed >by one of the mods: BugFix_UP_SingularMapGeneration. Devs have already acknowledged >it and I would expect a fix pretty soon following the holiday break.
Thats what I mean.
I have plenty of races. My playtime is 793 hours.
universecreep Dec 31, 2024 @ 1:51pm 
Fix the Galactic quests too.

Many of them can't be completed since the next phase never triggers.

Crazy they put out multiple dlc but don't bother to fix the bugs.
Illauna Dec 31, 2024 @ 2:15pm 
Originally posted by Mithrilhand:
"The Claw"-ship should have 25 % chance to capture, but has 0. And this is always the case, not only sometimes and it has been for several months. And it was reported several months ago, thats why I said, no one cares.
I am software engineer myself, and I know some bugs are very hard to find, but a bug which always happens, should not be of that category.

New bug report:
With the new DLC the "Ideology Discount" is no longer working.
The culture I choose for my race used to have a discount. Now it has "Event choices -25 %". So no discount at all.

The diplomacy problem with the nexus augment might be, that I do not understand what it should do:
Cosmic Courthouse should do: +15 Diplomacy, +50 Diplomatic Capital Income
But what does "+15 Diplomacy" mean? I definetly do not get a bonus, which is shown with the other relationship bonuses/maluses. (which I can understand, since +15 would be a very big bonus, and +45 would mean I can do whatever I like and all races would still be very happy with me.)
The claw and other ships that capture ships should actually instaed be given the new assault modules. The whole mechanic for capturing ships was redesigned in the Warlords DLC.

Cosmic Courthouse should do: +15 Diplomacy, +50 Diplomatic Capital Income
But what does "+15 Diplomacy" mean? I definetly do not get a bonus, which is shown with the other relationship bonuses/maluses.
First I leard of this one I can look into that.

Fix the Galactic quests too.

Many of them can't be completed since the next phase never triggers.

Crazy they put out multiple dlc but don't bother to fix the bugs.
Please post specific examples.



DLCs had a release date when they were part of the Expansion Pass. There is 1 more DLC that is part of the recent expansion pass. Devs are required to meet those release dates. With each DLC there have been many bug fixes. However they have to be prioritized and the team is small.

Many issues also dont get fixed because the quality of the bug report. For instance, "Fix the Galactic quests too." "make the interface a little bit better " doesn't tell you much. Some bug reports is lack of understanding of game mechanics, others aren't easy to replicate, or have a lot of emotion that its hard to know what is being reported.. If you have an issue if you can post a save, steps to reproduce, and a clear description of the issue.More information is better.

The devs are listening either way and are reading each report and making a best guess on the matter.
Illauna Dec 31, 2024 @ 2:18pm 
Originally posted by Mithrilhand:
>Yeah, if I understand what you mean correctly that one is a known recent bug which is fixed >by one of the mods: BugFix_UP_SingularMapGeneration. Devs have already acknowledged >it and I would expect a fix pretty soon following the holiday break.
Thats what I mean.
I have plenty of races. My playtime is 793 hours.
Yeah Frogboy has been sharing details on this in Discord. Discord is the primary location to get a glimpse in the background in the game and sometimes clues to why certain things arent fixed. Its the easiest way of the different platforms to communicate right now.

What has been shared is the true issue maybe identified and fixed but will require QA to test it. Soon can sometimes take a while. But for now there is the mod.
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Date Posted: Dec 28, 2024 @ 9:59am
Posts: 9