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You don't have to experiment. If you hover your mouse over them, the tooltip will tell you exactly what they will give you and make available for you, like gray pointed out. Most of the military modules are in the red techs.
I only summerized in my previous post but many techs will unlock new module types for you to build on your starbases and some will give you modules as a resource. You'll see how many you have somewhere in the top bar. Usually on the right side somewhere. You also need these to build a starbase module. The module resources, you can build out of a shipyard but you need a tech to unlock this function, I can't remember which one though. It's somewhere in the Space Militarization branch of the tech tree.
Also, as an added tidbit, quite a few of the mid and late tier starbase modules will require additional resources to build. Think hyper silicates and durantium, ect.