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Chokepoints are about positioning and movement suppression for the enemy and movement buffs for you, you can't build an impassible wall. Parking a good cruiser fleet within 30 hexes of a gate supported by military starbases gives you a fast response fleet that the enemy can't see unless he already has probes close enough to your fleet, which he shouldn't.
Sensor coverage and movement strongly favor you.
Keep in mind that military bases are passive (mostly), but 1 military starbase 7 hexes from the gate with all the movement modules will give you control of the lane. You have to have a support fleet nearby to engage.
If you want to control ALL the space 3 starbases with 2 range upgrades with appropriate dispersion covers an immense portion of battlespace, each max upgraded starbase influences a diameter of like 20 hexes. I like to create fast movement lanes from my best shipbuilder to the gate, then put a few in depth. WIth about 6 constructors and 40ish modules you can set up a defense in depth that will focus the battles where you want them to happen.
The movement modules give you a significant movement bonus and ENEMY (not rival) ships a significant movement mallus. I think it works out that you have roughly +50% movement and Enemy ships have -%50 movement, meaning your 23 move fleet can travel about 35 hexes through military starbase space, while enemy fleets (which are usually not as fast as your ships to begin with) would be reduced to about 12 or 13. That means with 3 starbases using ideal dispersion the enemy fleet takes 4 turns to get out of reduced movement space while you can cross the entire field in 1 turn.
The starlanes are chokepoints indeed, be it not supertight... most of the time. Last EA game before release, most civs had a sector for themselves. My sector had only one starlane hidden behind a huge nebula with a one-tile corridor entrance/exit. So yeah, placing a starbase there had great effect. In other games i fairly often met starlanes just behind a black hole for similar circumstances. I did not yet see it hidden behind a large asteroid field though, but given the randomness of this game, i think that's just a matter of time before i see one.