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Going through my dinner menu options there are I guess there 5 groups of menu items that have the same effect/description.
There are also dinner menu options that follow a theme but have different descriptions & effects
It could be a bug that those menu items all have the same description & effects. It doesn't make sense that Dried Rabbit Meat would give the same effects as Dried Bear Meat.
If it is a bug then my guess is that these recipes are pointing to the same effect rather than their ingredient specific version.
Otherwise it would be been better to just have the dinner option and item as a generic item (Dried Meat, Smoked Meat, Sushi etc) then let the process ingredient menu let you pick which meat to use when making the generic item.
+ this is NOT early access, i don't remember a single released game in my entire life which changed from meaningless into meaningfull because someone asked for it. I doubt they even read Steam forums, alteast i don't see a single answer to negative reviews, means they don't care even about rating.
Instead of waiting for it to do something unprecedent go play Battle Chef Brigade.
Dried Salmon and Pickled Wasabi both have different effects from other things in their categories, and I think also have different inputs when processing them. Obviously I wouldn't advocate collapsing those into the generic Dried/Pickled etc. option. Again, could be more exceptions like this, as there are a lot of menu ingredients to choose from. Also worth noting that Salmon is the only fish that can be dried, so there seems to be a distinction between meat and fish. Yes, they are both the flesh of animals, but plenty of groups of people in real life have considered there to be a meaningful difference between the two, over the course of world history.
I disagree with this, though, at least from a standpoint of gameplay mechanics. Allowing the player to preserve meats/vegetables perfectly, stat boosts and all, even at a cost of an extra meat/vegetable, seems a bit too strong. Preserving things basically says "Okay, you can have your meat/vegetable available whenever you want, it will never go bad. But you have to sacrifice on the quality to do so." Of course, complexity isn't always a good thing, but I think it's reasonable in this case.
I think we agree for the most part, though. And thanks for engaging in the discussion.
Heh, try beating the 300 floors and still saying food is ignorable...
Perfect food setup is nearly a must to deal any damage at all reliably.