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Since defense down can be stacked on the same enemy multiple times the effect adds up there.
I think it increases healing from the raiment soul steal as well. You can easily get over 300 healed off a single grab. Good for some solo bosses.
Seems to stack with Milky Way's debuff multiplier. Easy way to get rid of pesky clams/bots and heal.
Not a bough afaik but that thing that makes all crits hit as weak element is super strong, kinda breaks everything below floor 190
I did bother to farm out the cloudy crystals early though on floor 100 for best 2 handed weap around floor 150 though when I got some good +weaps to speed up the process of farming it.
Specifically the one handed plant gathering + one when upgraded by kinta into alternative version becomes a nearly 400 atk one handed weapon which is extremely powerful for that point in the game(unless you farm cloudy crystals - that's the attack of two handed +weapon until floors 200+ otherwise)
As for celestial maiden - only ever used it on boss floors, but it does help, yeah..
Not sure how long the def down lasts for it to stack though, have yet to test that, but on bosses it does help a lot.
Until floor ~250 I used cooked brown rice + 4x bear meat..
After that I went all in and started using the super expensive night owl food.
Pretty sure how it works is if you trigger debuff x2 it resets the timer instead of the first proc running out. So it's realistic to keep stacking them, especially cause you can still continue combos after the grab. I think that achievement for doing double debuff is to make players realize this is a thing if they haven't found it themselves
Doing 3rd+ simply refreshes cooldown.. as for the time it lasts, I approximate something like 7-10 seconds.