Tom Clancy's Splinter Cell

Tom Clancy's Splinter Cell

LeChacal 22 stycznia 2019 o 2:40
Splinter Cell Pandora Tomorrow CONTROLLER SUPPORT
EDIT: It appears you can't skip cutscenes or start the mission without using a keyboard (or mapping one of the controller buttons to a keyboard button via Xpadder/Big Picture mode), however everything else seems to work fine (including navigating menus/saving)

Incase anyone is wondering how to get Pandora Tomorrow to work with a xbox controller here it is:

1.Go to <path-to-game>\offline\system

2.Open Spintercell2.ini

3.find UseJoystick=False and change it to UseJoystick=True

4.download this fix [drive.google.com]

5.paste the files in <path-to-game>\offline\system

6. Run the game

Controls:

A=interact/use
B=crouch
X=aim gun
Y=jump
Left trigger=Alt fire
Right trigger=Fire/melee attack
Left stick click=back to wall
Right stick click= binoculars
Dpad up=change item/zoom in
Dpad down=change item/zoom out
Dpad left=Night Vision
Dpad right=Thermal vision
Left stick=move
Right stick=camera


As you can see the controls are almost identical to the xbox/playstation versions of the game

The main advantage of this is that sam's movement can vary from walking slowly to running depending on how hard you push the left analog stick,

Hopefully this helps anyone out there having problems with getting this game to work with a controller


Ostatnio edytowany przez: LeChacal; 27 stycznia 2019 o 5:00
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Wyświetlanie 16-29 z 29 komentarzy
Nalydyenlo 13 czerwca 2020 o 16:41 
Początkowo opublikowane przez BOSS:
Thankx a lot man , configuring this game to Xpadder is pain in the ahole

I love Xpadder. It works a treat for me in this game and others. Using Xpadder, if you map the Enter key instead of the Space Bar as your Interaction button, you can use it to skip cut scenes & start missions, as well as interact in game. Also, there's no need to configure the left stick if you have UseJoystick=True in the splintercell2.ini file.

EDIT:
Here's Xpadder (v5.7) with my Xbox 360 controller profile for Pandora Tomorrow already set up. Just extract the archive, plug in your Xbox 360 controller and run it. I mightn't have it set up exactly the way it was on Xbox/PS2, but it's close enough. You can change the mappings very easily by clicking on the buttons in Xpadder's UI. Remember to use the original SplinterCell2User.ini file if using this.

N.B. You need to set Xpadder to run in compatibility mode for Windows 7 (left click exe -> properties -> compatibilty -> Windows 7)

Xpadder (& xbox360 sc2 profile).7z[drive.google.com]
Ostatnio edytowany przez: Nalydyenlo; 13 czerwca 2020 o 19:38
BOSS 13 czerwca 2020 o 22:02 
Początkowo opublikowane przez Nalydyenlo:
Początkowo opublikowane przez BOSS:
Thankx a lot man , configuring this game to Xpadder is pain in the ahole

I love Xpadder. It works a treat for me in this game and others. Using Xpadder, if you map the Enter key instead of the Space Bar as your Interaction button, you can use it to skip cut scenes & start missions, as well as interact in game. Also, there's no need to configure the left stick if you have UseJoystick=True in the splintercell2.ini file.

EDIT:
Here's Xpadder (v5.7) with my Xbox 360 controller profile for Pandora Tomorrow already set up. Just extract the archive, plug in your Xbox 360 controller and run it. I mightn't have it set up exactly the way it was on Xbox/PS2, but it's close enough. You can change the mappings very easily by clicking on the buttons in Xpadder's UI. Remember to use the original SplinterCell2User.ini file if using this.

N.B. You need to set Xpadder to run in compatibility mode for Windows 7 (left click exe -> properties -> compatibilty -> Windows 7)

Xpadder (& xbox360 sc2 profile).7z[drive.google.com]

who the hell uses outdated Xpadder , just use free program called Joytokey and ur good to go
Nalydyenlo 14 czerwca 2020 o 12:10 
Początkowo opublikowane przez BOSS:
who the hell uses outdated Xpadder , just use free program called Joytokey and ur good to go

I do. I haven't tried JoyToKey because Xpadder 5.7 does the trick for me - probably as well as any other similar utility. It's also free and it's got a neat little UI that's customizable. I use it for the early Splinter Cell games, Max Payne 1 & 2 and any other old games that I reckon play better with a controller, but that don't support one. So there!
Ostatnio edytowany przez: Nalydyenlo; 14 czerwca 2020 o 12:17
BOSS 16 czerwca 2020 o 0:39 
Początkowo opublikowane przez Nalydyenlo:
Początkowo opublikowane przez BOSS:
who the hell uses outdated Xpadder , just use free program called Joytokey and ur good to go

I do. I haven't tried JoyToKey because Xpadder 5.7 does the trick for me - probably as well as any other similar utility. It's also free and it's got a neat little UI that's customizable. I use it for the early Splinter Cell games, Max Payne 1 & 2 and any other old games that I reckon play better with a controller, but that don't support one. So there!

Joytokey is far more simpler then Xpadder , Xpadder and Joytokey aren't necessary to be used , u can just use ur mouse keyboard controls on a controller in steams built in controller customisation and even use community created profiles .
Nalydyenlo 16 czerwca 2020 o 8:08 
Początkowo opublikowane przez BOSS:

Joytokey is far more simpler then Xpadder , Xpadder and Joytokey aren't necessary to be used , u can just use ur mouse keyboard controls on a controller in steams built in controller customisation and even use community created profiles .

Its a matter of opinion but I don't believe so. I checked out JoyToKey and I didn't like it as much. Xpadder seems simpler and more intuitive to me. Plus, its got a better, more visually oriented UI. Also, when mapping the right stick to the mouse in JotToKey, the cursor kept moving slowly after I let go of the stick. That doesn't happen with Xpadder.

EDIT:
I'm now using the OP's fix because the right-stick look camera motion is more natural and smoother than when it is mapped to the mouse (regardless of the mapping software). However, I did have to bump up the speed to 0.025 in the .ini file because it was a bit too slow.

I'm still using Xpadder to map the Enter key to the A button on my controller so that I can navigate the menus and skip cut scenes without touching the keyboard.
Ostatnio edytowany przez: Nalydyenlo; 16 czerwca 2020 o 8:55
brian8781 13 czerwca 2021 o 19:20 
Can't get this to work, did everything you said.

If you don't mind, can you send me friends invite to see how I can fix this and make it work? @jjbinx321
brian8781 13 czerwca 2021 o 19:23 
Początkowo opublikowane przez jjbinx321:
EDIT: It appears you can't skip cutscenes or start the mission without using a keyboard (or mapping one of the controller buttons to a keyboard button via Xpadder/Big Picture mode), however everything else seems to work fine (including navigating menus/saving)

Incase anyone is wondering how to get Pandora Tomorrow to work with a xbox controller here it is:

1.Go to <path-to-game>\offline\system

2.Open Spintercell2.ini

3.find UseJoystick=False and change it to UseJoystick=True

4.download this fix [drive.google.com]

5.paste the files in <path-to-game>\offline\system

6. Run the game

Controls:

A=interact/use
B=crouch
X=aim gun
Y=jump
Left trigger=Alt fire
Right trigger=Fire/melee attack
Left stick click=back to wall
Right stick click= binoculars
Dpad up=change item/zoom in
Dpad down=change item/zoom out
Dpad left=Night Vision
Dpad right=Thermal vision
Left stick=move
Right stick=camera


As you can see the controls are almost identical to the xbox/playstation versions of the game

The main advantage of this is that sam's movement can vary from walking slowly to running depending on how hard you push the left analog stick,

Hopefully this helps anyone out there having problems with getting this game to work with a controller
Help please
Zero 6 lipca 2021 o 23:36 
Początkowo opublikowane przez brian8781:
Can't get this to work, did everything you said.

If you don't mind, can you send me friends invite to see how I can fix this and make it work? @jjbinx321
Same, my game became a jumbled mess after applying this "fix"
A Disease 26 maja 2023 o 20:17 
so i did everything ya said OP but my controller works, however, all the controls are scrambled and when I try to go into the controls menu in the game, it doesnt allow me to configure my controller. Also when I move forward Sam only walks slowly. I cant adjust his speed.

Pls Halp... theres like no other guides for this game. :( also I'm using a ps4 controller
Zach Fett 4 września 2023 o 14:53 
Początkowo opublikowane przez A Disease:
Also when I move forward Sam only walks slowly. I cant adjust his speed.
Yeah, I had this issue as well with an XB1 controller. Back to keyboard/mouse, I guess.
Ostatnio edytowany przez: Zach Fett; 4 września 2023 o 14:53
CalicoJack 9 grudnia 2023 o 12:09 
SCPT still wont recognize any gamepad in game. It only works in the Menu Screen where i can chose to launch MP or SP. =/

I tried with ds4, ds5, xbox360. Gave all of them a try with and without steam input, but nothing works ingame.

Any ideas????
Eltron 6 listopada 2024 o 5:12 
Thanks so much for this, I've heard horror stories of people fighting with this game for hours on this but this works flawlessly and is even set up exactly how I have my binds set up on CT.
Blue 7 listopada 2024 o 5:41 
Not looking like it works currently.
Rhikter_937 24 grudnia 2024 o 20:10 
Does Steam Input even work on this game? I've added SplinterCell2.exe to my library as a non-Steam game, but I can't even get the right joystick to function as a mouse.
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