Tom Clancy's Splinter Cell

Tom Clancy's Splinter Cell

LazyBoy May 3, 2017 @ 4:41pm
[Tutorial] Controller support for Splinter Cell 1-3 on PC!
Video Tutorial

Check out my written tutorial on reddit for all the necessary files:

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Showing 1-5 of 5 comments
josh May 4, 2017 @ 5:50pm 
Neat. I managed to get a xbox one controller mapped with JoyToKey (which is free) last year when I did a playthrough of the first two games. From what I remember, the problems I had with the controls were:

-in the first game you had to use a mouse to select your gear, so since that was mapped to the right stick, it would often bit a little hard to select what you wanted.

-in PT, I could not figure out a way to get the binoculars zoom in and zoom out function assigned in a way that didn't interfere with the other bindings.

Did you find a way to circumvent either of these?
mikjames May 8, 2017 @ 5:55pm 
Nope, tried with the Steam Controller set to XInput mode and it maps the triggers to moving the mouse left and right, doesn't even recognize the joystick. Pinnacle and the like is pretty much on the way out now that steam allows us to map the buttons on Xbox and Playstation controllers in the same way that we can map the steam controller. Can you make a version that doesn't screw with the mouse and just maps the left xinput joystick for movement?
mikjames May 25, 2017 @ 11:36am 
For anyone who is having trouble using this ini with the Steam controller config utility, find the lines JoyZ and JoyV and blank them in the ini. That will fix the mouse control issues so that you can map the mouse using steam instead. Otherwise this works great, you just need to map scroll up to something on the controller to reach full speed in game, I recommend mapping it to the outer ring of the left joystick with rapid fire enabled.
Last edited by mikjames; May 25, 2017 @ 11:40am
LazyBoy Dec 23, 2017 @ 8:06am 
Originally posted by josh:
Neat. I managed to get a xbox one controller mapped with JoyToKey (which is free) last year when I did a playthrough of the first two games. From what I remember, the problems I had with the controls were:

-in the first game you had to use a mouse to select your gear, so since that was mapped to the right stick, it would often bit a little hard to select what you wanted.

-in PT, I could not figure out a way to get the binoculars zoom in and zoom out function assigned in a way that didn't interfere with the other bindings.

Did you find a way to circumvent either of these?

Not familiar with joytokey, but Pinnacle allows binding of multiple actions to a single keypress with a long press or something, as well as binding 2 actions to a single key via a cycle function.

I think in PT I had the zoom in/out bound to the up and down arrows of the D-pad, and mapped some extraneous stuff (whistling) to a long press on up arrow, etc, so I didn't have any real interference with bindings.
LazyBoy Dec 23, 2017 @ 8:08am 
Originally posted by mikjames:
Nope, tried with the Steam Controller set to XInput mode and it maps the triggers to moving the mouse left and right, doesn't even recognize the joystick. Pinnacle and the like is pretty much on the way out now that steam allows us to map the buttons on Xbox and Playstation controllers in the same way that we can map the steam controller. Can you make a version that doesn't screw with the mouse and just maps the left xinput joystick for movement?

Steam support for steam controllers (and PS4 is now considered a "steam controller") is amazing but still rough around the edges for me. Pinnacle is dated looking and paid software but was the only way I could get Splinter Cell 1 and 2 working 99% perfectly on PC.
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Date Posted: May 3, 2017 @ 4:41pm
Posts: 5