Idle Slayer

Idle Slayer

View Stats:
None of the maths makes sense
I just bought "Soul Reaper II"

Most enemies were giving approximately 7,000 souls.

Soul Reaper II claimed to "Increase souls by 3,317%" based on already established slayer points.

Cool, a 33.17x increase in souls, that's a good 210,000 souls a kill now!

Nope, about 7,300 souls per kill.

This game has GRINDED TO A HALT because every upgrade I see high %'s on, doesn't actually give those high %'s.

I am sure it is making a 33.17x increase SOMEWHERE, which equates to much smaller surface numbers, but the issue is that means the upgrades and their descriptions are just wrong at best, BS at worst.
< >
Showing 1-4 of 4 comments
Just googled the issue - everyone else has the same problem.

NONE, and I mean NONE of the upgrades are what they claim to be.

I have extrapolated SP and how long I have already played.

You either need to P2W or play for literally years.

Stupid game.
RAD-82 Sep 3, 2021 @ 8:15am 
Soul Reaper II is additive with Soul Reaper.

If Soul Reaper II is giving +3,317%, then Soul Reaper is giving +13,268%, and together they would be +16,585%.

You should've gotten about a 25% (a little less because of the base 100% messing with the calculations, 166.85/133.68) increase in your souls when buying Soul Reaper II, so I think you didn't give accurate data for the souls you get on kill. You said "most enemies," so I'm guessing you might've compared different enemies, because 7,000 should go up to about 8,750, not 7,300.
Originally posted by RAD-82:
Soul Reaper II is additive with Soul Reaper.

If Soul Reaper II is giving +3,317%, then Soul Reaper is giving +13,268%, and together they would be +16,585%.

You should've gotten about a 25% (a little less because of the base 100% messing with the calculations, 166.85/133.68) increase in your souls when buying Soul Reaper II, so I think you didn't give accurate data for the souls you get on kill. You said "most enemies," so I'm guessing you might've compared different enemies, because 7,000 should go up to about 8,750, not 7,300.


Oh, I was certain that the 3317% was happening somewhere to a "base" figure additively.

My point is when an upgrade states a raw number like that, most games are multiplicative or give you a base number to work with.

This game's wording and titles etc make it so you aim for bigger bonuses, and find what it claims doesn't tie in with what the surface numbers do.

Either way, looking through the other upgrades now, It takes years to get anywhere without premium. Glad I realised in time to not waste my time.
RAD-82 Sep 3, 2021 @ 9:46am 
Most things in this game are multiplicative, but there are a few additive upgrades.

Upgrades that you get every 50 levels of an equipment, such as sword gives 100% more coins, are additive.

Ancient Slayer and Soul Amulet ascension upgrades that boost your Ascension CpS bonus are additive. People see 100% on Soul Amulet and expect their CpS to double, then get disappointed when it ends up being a 28.6% CpS boost instead.

Upgrades that say they increase your souls or CpS based on number of achievements are additive.

That's all I can think of right now.
< >
Showing 1-4 of 4 comments
Per page: 1530 50

Date Posted: Sep 3, 2021 @ 1:31am
Posts: 4