Far Cry

Far Cry

rnealj62 Feb 12, 2016 @ 4:03am
Devmode
How do you get Devmode to work?
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Showing 1-8 of 8 comments
merchantmudcrab Feb 12, 2016 @ 4:56am 
You need to add -devmode to the target line in the properties of the far cry short-cut.
http://cowgod.net/2010/11/06/enable-god-mode-in-far-cry/
rnealj62 Feb 12, 2016 @ 5:33am 
When I right click on the shortcut It lists a web document. no where to put devmode like in the instructions. Is it different for steam?
skidmark Feb 17, 2016 @ 8:19pm 
STEAM doesn't alter Windows. STEAM doesn't even have to be running.
When you Rclick on a file (in this case the shortcut for FC)there will be a "Properties" line at the bottom. Click on that. A window will appear in which one of the boxes is "Target..", highighted in blue. Use the LEFT then RIGHT arrow keys and the blue disapperas, then a SPACE then -devmode.
Click APPLY and you're done.
BUT...........there's an easier way with STEAM running. Rclick on FC in your library listing, then click on Properties. Click on "Set Launch Options" and put in -devmode, click OK and you're done.
Last edited by skidmark; Feb 17, 2016 @ 8:22pm
rnealj62 Feb 20, 2016 @ 5:03am 
I did the second one, in my Steam library I did the r click and put -devmode in the Set Launch Options, this still did not work???????
skidmark Mar 3, 2016 @ 8:37pm 
I've never known that not to work. When you load the game and on menu screen press ~ key. A message should be on the screen saying devmode was loaded successfully. You can bring up this screen anytime during a game. On this screen you can type "\save_game" ENTER for a self save at any time. It uses one save slot (next "\save_game" overwrites) so you can use it as much as you want. There's other stuff you can do but that's all I use it for.
In the game press backspace and see if GOD mode is enabled, F3 fly mode, F4 noclip. etc.
NOTE: Devmode doesn't work for MODS unless you use method 1 for a shortcut to a .bat or .cmd file. I use batch files to load all mods, -devmode goes in the batch file AND in the shortcut target line.
An example batch file..........This one's called "escape.bat"............
cd..
cd..
bin64\Farcry.exe -MOD:Escape -devmode
(You may be using "bin32" if you haven't applied the AMD64 patches)
The batch file is placed in the mod's main folder. Then you create the shortcut and use method 1.
I keep a folder full of these mod shortcuts on my DT.
You can load a mod from the game menu but you won't have devmode.
Last edited by skidmark; Mar 3, 2016 @ 8:50pm
rnealj62 Mar 4, 2016 @ 7:35am 
I put the original DEVMODE back in the Farcry folder and it works now but it doesn't have GODMODE. Maybe I copyed it wrong into the devmode ula. Does anyone have the correct way to add it to the Devmodde ULA?
skidmark Mar 5, 2016 @ 1:56pm 
function ToggleGod()
if (not god) then
god=1;
else
god=1-god;
end
if (god==1) then
System:LogToConsole("God-Mode ON");
else
System:LogToConsole("God-Mode OFF");
end
end
Input:BindCommandToKey("#ToggleGod()","backspace",1);

lua, not ula. Check to see if this is what you have in devmode.lua. If not, copy and replace/paste the above into devmode.lua.
Last edited by skidmark; Mar 5, 2016 @ 2:00pm
lphufan Jun 16, 2018 @ 3:21pm 
checked out the FC godmode instructions. my biggest question how do you devmode, like do you have to download it or just put in devmode.lua on properties?
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Date Posted: Feb 12, 2016 @ 4:03am
Posts: 8