Taxi Life: A City Driving Simulator

Taxi Life: A City Driving Simulator

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aim Aug 25, 2024 @ 10:00am
Workshop?
So no workshop?
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Showing 1-15 of 17 comments
MikeyShines  [developer] Aug 29, 2024 @ 5:21am 
You mean like modding?
aim Aug 29, 2024 @ 12:47pm 
Originally posted by MikeyShines:
You mean like modding?
Yes exactly, such as extras and sides in the game done by others to enhance a better and fun activity ingame.
GIAN_97 Aug 31, 2024 @ 2:41pm 
Originally posted by MikeyShines:
You mean like modding?
real brands vehicles, billboards, car mods etc etc
aim Sep 1, 2024 @ 3:38am 
Originally posted by GIAN_97:
Originally posted by MikeyShines:
You mean like modding?
real brands vehicles, billboards, car mods etc etc
Branded vehicles will be hard to implement, but ye such as those.
TheRebelGreaser Sep 1, 2024 @ 10:46am 
Originally posted by aim:
Originally posted by GIAN_97:
real brands vehicles, billboards, car mods etc etc
Branded vehicles will be hard to implement, but ye such as those.
Not really because if the workshop exists mods that adds real brands wouldn't be that hard to implement I mean other games have done it just fine with mods this game wouldn't be any different
aim Sep 1, 2024 @ 2:48pm 
Originally posted by TheRebelGreaser:
Originally posted by aim:
Branded vehicles will be hard to implement, but ye such as those.
Not really because if the workshop exists mods that adds real brands wouldn't be that hard to implement I mean other games have done it just fine with mods this game wouldn't be any different
I was just thinking of copyright reasons
TheRebelGreaser Sep 1, 2024 @ 6:35pm 
Originally posted by aim:
Originally posted by TheRebelGreaser:
Not really because if the workshop exists mods that adds real brands wouldn't be that hard to implement I mean other games have done it just fine with mods this game wouldn't be any different
I was just thinking of copyright reasons
I mean I can see what you're saying but since it would be all of us making the mod meaning the players it wouldn't be an issue really, I've never heard of a case where copyright reasons prevented a mod from being made if you know what I mean.
aim Sep 2, 2024 @ 11:49am 
Yeah, I do know that BeamNG strictly is against copyrighted vehicle brands, so no vehicle brands are allowed on their repo mod page other than of course ModLand etc, whom don't care.
MikeyShines  [developer] Sep 3, 2024 @ 6:34am 
We did talk about it before, but the conversation sort of died out due to other priorities. Maybe it's something we'll think about for Taxi Life 2, we'll see
aim Sep 3, 2024 @ 1:09pm 
Originally posted by MikeyShines:
We did talk about it before, but the conversation sort of died out due to other priorities. Maybe it's something we'll think about for Taxi Life 2, we'll see
TAXI LIFE 2?! Ya'll have more to go on this game...
MikeyShines  [developer] Oct 8, 2024 @ 1:18am 
Originally posted by aim:
Originally posted by MikeyShines:
You mean like modding?
Yes exactly, such as extras and sides in the game done by others to enhance a better and fun activity ingame.
We have no plans to add modding into Taxi Life anytime soon. Maybe in the far future. Stay tuned.
BlackMautz Feb 23 @ 12:43pm 
That's all you have to offer for this game o0, oh man thought EA was bad but this isn't exactly any better either #The main thing is DLC's that bring in money quickly
aim Feb 23 @ 2:44pm 
Originally posted by BlackMautz:
That's all you have to offer for this game o0, oh man thought EA was bad but this isn't exactly any better either #The main thing is DLC's that bring in money quickly
So that sums it up, this game is a cash grab?
Originally posted by aim:
Originally posted by BlackMautz:
That's all you have to offer for this game o0, oh man thought EA was bad but this isn't exactly any better either #The main thing is DLC's that bring in money quickly
So that sums it up, this game is a cash grab?

You have the game yourself o0? I just think it's a shame that things aren't finished first but DLC's for skins are more important. #Is my feeling
Originally posted by MikeyShines:
We did talk about it before, but the conversation sort of died out due to other priorities. Maybe it's something we'll think about for Taxi Life 2, we'll see

There shouldn't be a Taxi Life 2. Hear me out. The most successful games on Steam for this kind of genre are hands down either European Truck Simulator (ETS2) or American Truck Simulator (ATS) by SCS Software. Like Taxi Driving sim, they both involve the simple core concept of going somewhere, picking something up and delivering it somewhere else. ETS2 was released in 2012, and ATS in 2016. Both are still releasing annual DLC and both have workshop support with a great modding community. They have multiple community events, rewards etc. and a pretty large player base. For games that are 10+ years old, that's pretty damn impressive, especially for low-key casual games that aren't overly exciting or complicated to play.

They have consistently added different countries (and states) as DLC, have updated graphics, redone parts of the map, added new features, revamped interfaces, etc. through updating the core game instead of releasing a whole new game every 2-3 years. In my opinion, Devs should build upon the foundation of TL and add new content, cities, new cars, new challenges, mod support etc. That's how you keep people invested in, supporting and playing a single game for years.

I have bought almost every single DLC for ATS since I originally bought the game except for a couple paint-scheme packages, and I guarantee you I would never have continued to support the game if they released each country or addon as a separate game. I daresay that would be popular opinion among players of TL. TL is a great game. It still needs work obviously because of bugs, goofy pedestrian animations/graphics and AI etc. But it's a hell of a fun, challenging, casual game. I hope it gets bigger and better instead of replaced.
Last edited by FatAngryBeaver; Feb 25 @ 3:27am
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