Pharaoh: A New Era

Pharaoh: A New Era

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Docks are horribly bugged (and trading by water routes). Game breaking
Docks seem to be bugged as hell! I'm stuck at On (3 mastabas) and there is NO way to get granite or wood for monument provisions. It's unwinnable.

And if you create a second dock it will just be ignored (all the trading ships only go to the nearest one). If you wait for a longer line of ships, then create another dock downstream and erase the first one to make them move - they will bug completely. I managed to get them to move once and not a single time after. My plan was to erase one dock - let those 7 ships queue downstream and then create the first one again so the newly arrived ones queue at the first one again. And keep doing that... But they get bugged so much it's insane. Now they are all stuck (not that there is ANY of them carrying Granite or wood anyway, even though I have that trade route unlocked).

I cannot ask for a refund anymore, so I sure hope this is fixed. I really don't want to leave a bad review...
Originally posted by DigitalHamster22:
Hey guys, the most recent patch should have fixed trade dock issues. Please let us know if the problem persists and share your save with us.

(The process to get the files here:

https://dotemuhelp.groovehq.com/help/useful-files-for-bug-reports-c9b61a0b

You can use google drive or Wetransfer to put the files in your comment)
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Showing 16-21 of 21 comments
Arkturus Mar 5, 2023 @ 1:15pm 
Anyone got a fix of those trade ships getting stuck in river and never leaving? My only trade route selling beer is stuck and no new ships come and leave, virtually being unable to complete mission without beer when I need 4 Pallatial Estates
Mikos Mar 9, 2023 @ 7:40am 
FIXED FOR ME. So I had a problem where I was trying to buy certain goods but it wouldn't let me and the boat would just pass by and not go to the docks. However, once I built a certain building it worked. So let's say I tried to buy clay or reeds,, once I build a potter and a papyrus maker building the trader started importing them for me.
Quimoth Mar 9, 2023 @ 8:27am 
Originally posted by Arkturus:
Anyone got a fix of those trade ships getting stuck in river and never leaving? My only trade route selling beer is stuck and no new ships come and leave, virtually being unable to complete mission without beer when I need 4 Pallatial Estates

I don't think so, it seems related to delivery carts being unable to find their way back, I've had this happen more often in cities where you have to ferry some goods around.

Should your dock worker go by ferry, it is very possible that the ferry breaks resulting in the dock worker breaking.

Should the dock worker have to travel far, it is possible the storage yard it is trying to get stuff from or put stuff in is no longer valid for the action it tries to perform.

Somehow dock workers crash a lot harder and more often than for example farmland carts.

I've also had potters just stop working even though there was a full storage yard of clay, 5 clay pits, and an empty storage yard accepting pottery within 6 tiles of them. My best guess therefor is that they were trying to get clay that was sold, or that had to go by ferry because i soon found out that my ferry wasnt working.

How did I find this last part out? I had one granary set to get all grain.
My only source of grain was imports.
My only dock accepting grain was on the other side of the river. (the housing block side was only accepting barley/beer since i wanted to keep those lines short)
Dock workers can only store into storage yards so i had 2 storage yards set to accept grain.
None of my grain was being moved from storage yard to granary anymore.

I destroyed and rebuilt the ferry, grain was being moved, trader however was broken and I was like hell no to waiting for the mission to finish when my trader is broken (AGAIN).

Anything with boats/water seems just really rough and unpolished (I guess we've all had some of those visual glitches with the water?).

Its a pity, I've completed a huge deal of the campaign right now but I am going to put this game away till I see some patch notes stating:
Trading ships stop working fixed.
Only one dock being used fixed.
Ferries stop working out of nowhere fixed.
LikeABirdy Mar 30, 2023 @ 11:00am 
Originally posted by folgra:
Is there a work-around or alternate method of getting the goods?
unfortunately this bug still exists... I once managed to make two docks work, but after a while the ships stop again only at one dock.
A developer of this app has indicated that this post answers the original topic.
DigitalHamster22  [developer] Apr 5, 2023 @ 5:58am 
Hey guys, the most recent patch should have fixed trade dock issues. Please let us know if the problem persists and share your save with us.

(The process to get the files here:

https://dotemuhelp.groovehq.com/help/useful-files-for-bug-reports-c9b61a0b

You can use google drive or Wetransfer to put the files in your comment)
Arkturus Apr 5, 2023 @ 6:10am 
Originally posted by DigitalHamster22:
Hey guys, the most recent patch should have fixed trade dock issues. Please let us know if the problem persists and share your save with us.

(The process to get the files here:

https://dotemuhelp.groovehq.com/help/useful-files-for-bug-reports-c9b61a0b

You can use google drive or Wetransfer to put the files in your comment)


Hello dev, I loaded my Bubastis save with bugged ships and they moved to the port immediately, solving the issue, I tried to replicate the bug with deleting the port, didnt bug out. Consider it fixed, thanks!
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Date Posted: Feb 19, 2023 @ 12:28pm
Posts: 21