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Going with the global worker pool would definitely give you more freedom with your city designs though. As the loading screen tips say 'play your own way - we're just here to have fun and build pyramids.'
Can honestly say that I've completed the Pharaoh maps (currently working through the Cleopatra maps) without needing to build slums next to my industry though. My worker housing almost always gets beer and pottery at a minimum. Does that count as a slum? Or are we talking about mud huts with no food?
The closest I've probably come was on Rostja where most of my housing stayed at Cottage level (no pottery) for most of the game because dealing with the additional logistics whilst I was building a honking great pyramid, was a pain. I think I did give them pottery and maybe beer in the end, once the pyramids were mostly done.
Yeah I meant mud huts with no food. How'd you link your far away copper and gold mines to your housing?
Recruiters will walk quite a way to find labour - mining and quarrying isn't usually a problem. All you need is for them to pass within two squares of one house somewhere on their journey.
Its not that clear from the screenshot but the gem miners got cottages to live in, the stone quarriers had apartments with beer and pottery provided. Either way - no mud huts! :)
I don't recall how my stone storage was set up but if I was redoing it, I'd probably have a bunch of them near the quarries and then another set nearer the pyramid set to Get stone from the first set.
I had a completely isolated housing block supporting my docks and storage yards near them set to Get gems and jewellery from the quarry area. The cartpushers will go cross-country if necessary when moving goods between storage areas.
Looking at my map, my bazaar ladies were going a long way to pick up pottery and beer for the northern housing block but that's OK because you don't need that much of either to keep the block stable, so one long walk every so often is fine. Again, doing the map again, I might have a dedicated storage yard setup for moving pottery and beer around.
https://steamcommunity.com/sharedfiles/filedetails/?id=2964722184
in this game i haven't tried, but in og if you build houses with nothing, they don't want to live there. as result empty houses and industry stopped. this never worked for me, i always gave them food, water and '¿juglers?' as minimum. i always thinked it were unnecesary. nobody wants to live in an industrial zone, as in real life :D