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I guess to give some use to the walls and towers, in this case. Or to resemble a bit what happened in the OG Pharaoh, when you barely won a battle they would get to trample a bit a part of the city and destroy some valuable buildings.
So you either have to focus on building military really early and fast so that you avoid this, or you invest some on a defensive zone, if you're not sure about the incoming invasion.
Or, if you choose to export that little copper you have available, then you won't be able to build chariots as fast as you need to build the army.
Forts don't matter where they are placed on the map.
If you're not a cheapskate you can try and go with charioteers / infantry, but depending on the mission and how well you're doing financially that might not be the "economical" option and that's when archers come into play.
I think training charioteers is slightly faster than archers or infantry, but again, assuming you can keep importing wood and copper so that you're building chariots fast enough to keep up with the recruiter. So you are building a much better army but at a really high cost, if you can afford it.