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Re tax, tax only income does not cover expenses, you need to export goods.
Lower taxes favours immigration together with good pay and services.
Forget the tax
Pharaoh's money making is from exports, no matter the map - well except where you can bulild gold mines but even there, never hurt
In North Dashur you should get some barley farms installed as soon as possible, as beer and barley will provide your main sources of income. Or just Beer
8-10 brewer and you will swimming in money in no time
Pharaoh will ask you for grain (and lots of it), straw, barley, limestone, so sometimes you have to stockpile, but generally easy to fulfill his wishes and worth it
Don't mind the food, set up your industry, your poeple will not leave you if they have jobs and relegion
Watersupply in a 17*8 loop with a temple and physican is enough
HHXHHWWHHXHH
HHXHHWWHHXHH
HHRRRRRRRRRRHH
HHRHHHHHBBRHH
HHRHHHHHBBRHH
HHRHH-----PPRHH
HHRHH-----PPRHH
HHRHH-----BBRHH
HHRHH-----BBRHH
HHRTeTeTe--HHRHH
HHRTeTeTe--HHRHH
HHRTeTeTe---SSRHH
HHRHH-----HHRHH
HHRHH-----HHRHH
HHRHH-----HHRHH
HHRHH-----HHRHH
HHRHH-----HHRHH
HHRHH-----HHRHH
HHRHH-HH-HHRHH
HHRHH-HH-HHRHH
HHRRRRRRRRRRHH
HHXHH-FA-HHXHH
HHXHH-SS-HHXHH
H - Hosue
R - Road
B - Bazaar (2x2B)
S - Shrine/statue
X - Roadblock
F - Fire house
A - Architect post
-- Garden or 2x2 statue
Then modify by adding apothecary if needed, dentist of you want, or next the 3x3 Temple a Courthouse, entertainet, whatever you want to evolve. But even if you don't add the baazar, the tons of Sturdy Huts (28 occupant/hut) will be enough workforce for your farms + industry to kickstart your city and add bazzar to evolve them with food and temple in to Shanties and Cottages