Pharaoh: A New Era

Pharaoh: A New Era

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Магнит Feb 24, 2023 @ 10:06am
The final mission is ridiculous!
The final mission,Actium,is a military mission with easy requirements.It was supposed to be a showdown with Octavian.
But I did not even see a hair of the army when I got victory.I won directly after reaching the goal of victory without holding for months.
Didn't they even try it out once when they were making it?That's so absurd!
It's the final mission after my continuous playing several days with so many bugs.I keep insist on playing with so many bugs.After the whole process,it sucks.
When I looked at the RESTART button on the CAMPAIGN page,I felt that I had been fooled.
Last edited by Магнит; Feb 24, 2023 @ 10:11am
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Showing 1-9 of 9 comments
Bloodsucker Feb 24, 2023 @ 10:11am 
55 hours nice run. 35 hours myself and I think I've been playing a lot haha.

Anyhow, it's sad it has so many bugs but it seems the game still needs to be polished. It's very playable, but not as challenging as the OG. The major bugs I find myself are with the water ferries. Let's give the devs some time to locate and fix this issues and polish what's missing. I'm certain they will listen to us.
Last edited by Bloodsucker; Feb 24, 2023 @ 10:11am
Магнит Feb 24, 2023 @ 10:19am 
Originally posted by Bloodsucker:
55 hours nice run. 35 hours myself and I think I've been playing a lot haha.

Anyhow, it's sad it has so many bugs but it seems the game still needs to be polished. It's very playable, but not as challenging as the OG. The major bugs I find myself are with the water ferries. Let's give the devs some time to locate and fix this issues and polish what's missing. I'm certain they will listen to us.
Hope so,the current version seems too insincere.I'll keep playing this game.I am addicted to the OG and have been waiting for NEW ERA for years. This result really makes it difficult for me to calm down.:steamfacepalm:
Lord Makaron Feb 24, 2023 @ 11:00am 
For me the whole campaign feels not really like a campagne.

Each mission is quite the same with a few winning conditions that change. You just won the mission with the goal to make a city of 3500 population? the next mission is to make a city with 4000 population and now you need to import reed instead of clay. Boring

The ton of text that is thrown at you at the beginning of each level to simulate a story is such a lazy peece of work. This 52 intense missions is just a marketing bs.
Магнит Feb 24, 2023 @ 11:17am 
Originally posted by Lord Makaron:
For me the whole campaign feels not really like a campagne.

Each mission is quite the same with a few winning conditions that change. You just won the mission with the goal to make a city of 3500 population? the next mission is to make a city with 4000 population and now you need to import reed instead of clay. Boring

The ton of text that is thrown at you at the beginning of each level to simulate a story is such a lazy peece of work. This 52 intense missions is just a marketing bs.

You are right.The NEW ERA didn't do any improve in OG campaign which is a relatively backward game method 24 years ago.It's originally designed to experience the history in the process of construction, enjoying the fun of urban construction and resource allocation.
There are so many ways to reach that.GREAT,they avoid every,and deleted military system:steamsad:
Bloodsucker Feb 24, 2023 @ 11:29am 
Originally posted by Lord Makaron:
For me the whole campaign feels not really like a campagne.

Each mission is quite the same with a few winning conditions that change. You just won the mission with the goal to make a city of 3500 population? the next mission is to make a city with 4000 population and now you need to import reed instead of clay. Boring

The ton of text that is thrown at you at the beginning of each level to simulate a story is such a lazy peece of work. This 52 intense missions is just a marketing bs.

It's the same campaign than the game from 1999. Calm down. It's as it is supposed to be.
Lord Makaron Feb 24, 2023 @ 12:01pm 
Originally posted by Bloodsucker:
It's the same campaign than the game from 1999. Calm down. It's as it is supposed to be.

I haven't played the original. I've only played Zeus and Poseidon.

If it's the same campaign, maybe there was room for improvement. I heard the original had several different military threats that made the game more versatile. There were a few cutscenes to give you a feel for the progression of the story. At least something like this should work. Besides, I can come up with some level ideas on the spot to make it more fun.
pondkub May 9, 2023 @ 11:23pm 
I feel the same to you, thats why I visit this post and reply. It was like WTF? did the arrange the mission wrongly or what? just drag the houses and finish it in 3 minutes. haha
Hat8 May 10, 2023 @ 5:01am 
All of the "battle" missions need some kind of monument to make them last longer.
phillip_lynx May 10, 2023 @ 5:05am 
Originally posted by Hat8:
All of the "battle" missions need some kind of monument to make them last longer.
Or, in case of the Cleopatra Missions, the timer reinstalled ;)
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Date Posted: Feb 24, 2023 @ 10:06am
Posts: 9