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Ah sorry, my bad
You did not play enough, the mechanic was the same. It could spawn walkers on adjacent roads (and you needed to prevent it with roadblocks) and there was the whole forced walkers mechanic.
The green/red indicators themselves are just a quality-of-life feature.
Sometimes I really don't get you people ....
of course they shouldn't change to much but thats like nothing important at all especially when you could change it with some "trickery" already anyways.