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Combat is nothing special, but it is better than Sands of Time. If you're mashing buttons you are doing it wrong. But having learned how the combat works, its still mostly just there.
Story is an edgy mess, but Two Thrones does make it better. But thats more a positive of Two Thrones than Warrior Within. TT comparing how the Prince has changed for the worse in WW and how he has to unlearn his edgy behaviors is an interesting part.
Music is good, but yea its a big tone shift. Its complete edge, but if you accept what its going for, its catchy.
Not the mediocre HD version you can play on PC and consoles, but the entirely unique and different Wii game that just happens to share the same name (good job Ubisoft marketing).
But on other elements like:
- it brought a unique time reversal mechanics,
- the puzzles/platforming are also harder compared to GoW,
- the rush is also better, imagine being chased by Dahaka while platforming and there is a chance you will miss those platforms, darn, much trilling and much harder than GoW
- plot twist and lore is 10/10, GoW is 0/10, story narration 8/10, GoW is 10/10 if we could make that comparison.
In so far, of many games I have played, no game has replicated such exciting mechanics, gameplay and story.
What you gonna do about it huh? complain some more?