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翻訳の問題を報告
- You only need like a hundred e^14% or e^15% multiplier to reach King ( i reached it with 150*e^14). You can see that also in the Video above.
- Wizardess runs are much faster but add only like 5-10% multiplier
- Long Druid runs with the 1% Druid skill (like DanHumfeld explained) have much more potential especially if you do an overnighter ( in my last run i went from 150%e^14 to like 500%e^14 with like 80 potions)
- When you use a potion and the orb runs out, you can just use another (or more) potion/s to ADD to the previous duration of the orb. I think it only resets if you activate the orbs manually (but im not sure)
im not that far in the game with only 7 ether cards, i think it took me like 2 or 3 days to reach King rank, in the first runs i used the Wizardess, but later she isnt that useful anymore, so i switched to Druid.
I hope that helps
deppan on your exp for blue this dosent take too long
oh forgot 1 thing staff level 3 and boost 3
I have now tested this, and the druid skill bonus resets only when you (a) reload the game or (b) use clicks to manually open the sphere. So leave the game running and only use a Magic Potion to re-open the sphere. It doesn't give you a 1-minute sphere, it gives you a full length sphere or adds 1 minute if the sphere is running. With 2 gold Tungus and the first free refill artifact boost, that's 7.5 min per potion.
I just did a run where I drank 40 magic potions and popper the star, and went up quite a lot, even though I didn't get any luck on the refills. Previously I had never used more than 5 or 6.
So basically what I suggested in the first response in this post?
I did see a post somewhere where someone suggested Druid using a 1 to 1 leveling approach for the power and damage attributes on the left side. Not really sure if it is truly optimal and haven't had time to test it vs a 2 to 1 or even a 3 to 1 approach yet.
The King rank, however, is based on total damage multiplier, which oddly isn't programmed to the same thing - it's the actual multiplier in the DPS tooltip, which = the product of the orbs for Sorc but is greater than that for the Druid. So for getting to King, Druid might work well. I don't really know, I just broke 1e12% guild multiplier, and I don't have any idea how to get further, except maybe to get lucky on the refills.
0 points into 10x power = 195
1 point into 10x power = 1.95e4 (100x increase)
2 points into 10x power = 7.80e4 ( 4x increase)
3 points into 10x power = 1.75e5 (2.3x increase)
The sphere itself does only show the 2x increase as you noticed, but the actual multiplier for damage (as shown via dps tooltip) doesn't reflect that. It also appears that the multiplier shown on the sphere doesn't change the multiplier shown in the tooltip as it isn't increasing from what I can see.
Sorc levels:
0 points into x magic = 195
1 point into x magic = 780
2 points into x magic = 4.88e3
3 points into x magic = 1.95e4
4 points into x magic = 5.64e4
5 points into x magic = 1.32e5
6 points into x magic = 2.67e5
7 points into x magic = 4.88e5
Now, it is quicker to get Sorc to those levels as at this point you should have enough gold cards in the deck to make leveling easier, but even at the quickened pace, I think druid does quickly outpace her.
I did do a little test a bit back and while I don't have the numbers on hand, I do recall the druid offering better returns vs the Sorc in a 30 min run. The test could have been flawed, but what I did was save the game and run once with Sorc for 30 mins, then load the game and do that same run, but with Druid. The druid came out way ahead in that instance, but once again there might have been some flaws with that testing that I didn't really think about.