I am an Air Traffic Controller 4

I am an Air Traffic Controller 4

ironbark18 Jun 29, 2021 @ 2:17am
risk
how do u lesson the risk in atc4
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ironbark18 Jun 29, 2021 @ 5:38am 
sorry wrong spelling
how do u minimise the risk in atc4
Avwriter Jun 29, 2021 @ 10:14pm 
To put it simply maintain good separation between planes, both in the air and on the ground. Avoid letting planes cross each other's paths at close distances. For example, do not issue a take off clearance for a plane on rwy 16 L when another plane is on short final to rwy 23. If a plane in the approach line is getting too close to the one in front of it, then issue a reduce speed command; then do the same for the planes behind it. IN the meantime, keep track of all the planes taxiing on the ground. If two planes will cross each other's paths, then issue a hold position command to one of them
ironbark18 Jul 4, 2021 @ 2:20am 
Hi
need some hints here
unable to proceed past stage 4 - very frustrating - i keep ample seperation between aircraft in the air and on the ground but receive no indication of what I need to do to remedy the amount of risk involved - need help
badasscat2000 Jul 5, 2021 @ 2:44am 
Stage 4 took me the most tries to pass and I just tried again to raise my "A" to an "S" and ended up with a near-miss and a game over. If you can clear it, you're almost guaranteed to clear it with at least an A. But it is the easiest stage to get a "game over" on, at least for me. The ground handling tugs always mess me up, because they distract me enough keeping them out of the way of taxiing arrivals and departures that I then lose track of what's going on in the air.

The game seems to use basically realistic separation rules in the air, which means airplanes can't be closer than about 3 miles when on the same track and at the same altitude. So you're probably not providing enough separation.

Every stage has a different focus and this one's focus is sequencing aircraft for approach properly, so pay attention to how close airplanes are when you first make radar contact, and try to predict how airplanes coming from the north and south are going to sequence with each other as well. You can make adjustments to their route, change their runways or reduce their speed. Ideally you want them spaced out so there are at least 5 miles between them, although you *can* have simultaneous parallel landings on different runways.

The trick is to do all that while keeping anybody from taxiing into a tug on the ground. Arriving and departing airplanes always go in generally predictable directions, but the tugs go in random directions and you may just need to memorize their patterns (they're not random every time you play, just relative to taxiing planes). You'll need to change some taxi routes and departing runways to keep anyone from hitting each other on the ground.

One easy trick is to always change the runway of a departing flight to whatever's closest to their gate. (You can do this with arrivals too, but it's harder and you need to pause and use the map to find where their spot is, or memorize the airport.) That minimizes the time aircraft are taxiing on the ground, which minimizes the number of aircraft taxiing at any one time, and reduces the chances for losing track and allowing a collision.
ironbark18 Jul 5, 2021 @ 2:48am 
many thanks for your help
will try again to master this stage
Cheers Lindsay
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