Wargroove 2

Wargroove 2

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Are there any rewards for getting all stars?
Wanna know cause while some missions are fun, some are quite a hassle as far as I see stars serve no purpose, which is kinda pity in my opinion I liked how they unlocked artworks or a secret epilouge in the first game. There is not really an incentive earning them so far.
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Showing 1-7 of 7 comments
Echsrick Oct 26, 2023 @ 11:09am 
it does seem there just a bonus challange kinda thing you can do for fun
Chocos Ramabotti Oct 26, 2023 @ 11:29am 
Originally posted by Echsrick:
it does seem there just a bonus challange kinda thing you can do for fun

Which is kind aunfortunate cause I realize some maps are only hard if you do the star challenges, otherwise they kinda fall apart due to the lackluster AI. xd
Malala Oct 26, 2023 @ 2:37pm 
You can customise the difficulty and make the missions harder
Chocos Ramabotti Oct 26, 2023 @ 3:00pm 
Originally posted by Malala:
You can customise the difficulty and make the missions harder
yeah but in the worst way possible, by giving yourself handicaps in a tactics game. It doesn't solve the problem with the AI or the general easy circumstances in missions.
Malala Oct 26, 2023 @ 3:17pm 
Originally posted by Chocos Ramabotti:
Originally posted by Malala:
You can customise the difficulty and make the missions harder
yeah but in the worst way possible, by giving yourself handicaps in a tactics game. It doesn't solve the problem with the AI or the general easy circumstances in missions.
The AI will always be inferior to the player
Chocos Ramabotti Oct 27, 2023 @ 1:56am 
Originally posted by Malala:
Originally posted by Chocos Ramabotti:
yeah but in the worst way possible, by giving yourself handicaps in a tactics game. It doesn't solve the problem with the AI or the general easy circumstances in missions.
The AI will always be inferior to the player

Doesn't excuse when the AI sends the commander recklessly to the front line where you can basically finish it off.
Look at Advance Wars, the AI has weaknesses there too but the mission design is way better catered to it.
At least the AI there produced counter units, at least they utilized their grooves or special abilities of their units. Or they don't just go into your range with units that have weaknesses to yours.

The Ai in WG2 is extremely basic. There might be no perfect AI. (though that's debatable i'm sure you can train a perfect AI in a turn based game) but there is clearly huge room for improvement.
Last edited by Chocos Ramabotti; Oct 27, 2023 @ 1:59am
Kao Nocturatzu Nov 16, 2023 @ 8:19pm 
I'm still laughing (in pain) at Ryota killing himself so I couldn't destroy his stronghold for the final star. Granted he was going to burn to death anyway, but the man wanted to go out on HIS terms and attacked Nadia with 1hp left. I wonder how much that reflects his state of mind during that mission. XD
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Showing 1-7 of 7 comments
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