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Yeah but you have g forces in real life and feel things quite literally through the seat of your pants, even if it is canned effects some information on what the rear is doing would be good imo. On my Xbox Elite controller there is not hint of haptic feedback on throttle which feels weird as you get other information through the triggers.
Feels weird to me.
I agree with what you say here. I'm using an Xbox one controller myself, not Elite. But I've found running in 3rd person is the best way for judging slip. Just because I can see it. 3rd person isn't my preferred view either. It's just easier for me to slide my rear end, (ever so slightly), around a tight corner and recover from it in 3rd person. Better feedback on this would be awesome. (I'm still working on throttle control though (playing with realistic physics))
Allso in this game I am finaly able to catch the bike when making a mistake without crashing sometimes.
Rims Racing is a good game, but i needs more tracks (Bahrain f.ex.) for those who haven’t preordered and be able to run custom bikes in single race.