Ragnarock

Ragnarock

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Struggling beating songs level 4 and up.
I can barely get bronze for songs at level 4. Any tips on how to get better at this ? Level 1 to 3 I got gold medals no problem. It seems like starting at 4 things are moving too fast for me....
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Showing 1-10 of 10 comments
hansmolleman33 Aug 19, 2021 @ 3:15pm 
Looking at the achievements and it tells me a lot about the fan base. The drum warrior achievement is the easiest one to complete and yet only 5% of total players got it done...sad.
Tummie555 Aug 21, 2021 @ 12:40pm 
Same. I really enjoy the levels 1 to 3. (i don't want to miss a single note). But from level 4 up, the enjoyment of this game drastically drops. Granted, I don't play BeatS on anything above Hard-mode. But still level 1 and 2 would compare to easy. Level 3 is medium. Level 4 is Hard+. Level 5 and above compares to expert+. It's too steep in my opinion. Espacially if you aim to get perfect scores. I can only play 1/3rd of the songs because of this.
cptCLAWWW Aug 23, 2021 @ 1:58am 
hopefully the practice mode will help you guys get through this steepness?
FLupp1 Aug 27, 2021 @ 8:59am 
ignore the achievments, just play to have fun, groove with the music, and over time you get better, the more fun you have the less you care about that stuff and suddenly, you found yourself to ace even the harder songs
Renkuya Aug 27, 2021 @ 12:36pm 
Originally posted by hansmolleman33:
Looking at the achievements and it tells me a lot about the fan base. The drum warrior achievement is the easiest one to complete and yet only 5% of total players got it done...sad.
Besides Steam achievements almost never being reliable, I don't have that despite several songs being 100%. The reason for me is just custom songs. I grabbed a ton of the custom songs that exist and have spent probably most my time there. Learned on basic tracks on 3-5, went to custom songs and now play at like 7-10 but at like ~95% so while that's an easy one, it's really only easy if you try for it. There's a OST 1 difficulty song I could go play but that's boring.

TL;DR: There are other factors than just "the fan base is bad".
Cat's Pajamas Sep 1, 2021 @ 7:58pm 
If you're relatively good at rhythm, you could be running into several things.
First, yeah, 4+ difficulty does really start testing you. There's nothing to save you from surprise beat combos (thirds or short double taps) that switch from the expected patterns. For that, it just takes some time learning where they trick you. Failing that, you can always practice at slower playback.
1. I found the most important thing was to set the drums in the right position. Right, being, test out close/far/higher/lower positioning, practice with some simple tunes, and see what helps you get the most perfect rune hits (the sparks).
2. The audio you hear and the audible feedback of hitting the drums should sound/feel right. If not, play with latency in the settings menu. It goes positive -or- negative. That will help sync audio to your headset. I don't know how visuals are specifically affected.
3. I use WMR, Samsung Odyssey+. Headsets with inside-out tracking will affect physical accuracy. Fast motion (pretty much a requirement of a rhythm game) can trick WMR controls into a motion that isn't exactly what you're doing. Hopefully you have a Vive or Index. They're better suited.
4. Speaking of WMR. These lightweight controllers are made of semi-flexible plastic. The constellation rings are attached at only one point and have a tendency to physically.. wibble wobble. I doubt this helps tracking, If you feel this is a problem, you could change your play style. i.e. striking a drum like with a drumstick and bouncing your arm or wrist, vs swinging through the drum.

Also, consider if your center of motion is creeping around throughout a song. If you're arms are getting tired, or maybe you're leaning in more as the song goes, that small distance change might be complicating your timing. Paying attention to the fact may help keep you on target.

Hope this helps.
Magus Sep 2, 2021 @ 6:54am 
Set the drums and stick right. I had real trouble with the fast double taps you have to do with one hand, they can only be done if your hammer angle and drum height is such that a little flick of the wrist will register. It's too quick for any arm movement. Takes some getting used to.

But there's plenty of 5-6 songs that don't require such precise movement, try Tortuga I found that one pretty easy for my first blue song.

Also, get gold scores on your favorite songs in 1, 2 or 3, just to practice. If you can get solid gold on every easy song you can probably get a decent score on the blue tracks too.
Hankie256 Sep 3, 2021 @ 1:16am 
My issue was underestimating how much perfects boosted your speed. They make the boat go faster for each note, and they're the only things that fill up that combo meter. Previous rhythm games I've played did not place such a strong emphasis on timing other than the hit/miss cutoffs.

I practiced for perfects on songs with fewer notes so I could look down at the drums and see whether I was fast/slow based off where the glyphs were
cptCLAWWW Sep 3, 2021 @ 5:06am 
Normal hits give you speed, but perfects give bonus speed on top of that. And every hit fills the combo meter, but perfects fill it twice as fast.
The conclusion about perfects being very important is definitely correct :)
KK Sep 3, 2021 @ 4:16pm 
I'm no Mr. Clawww, but I did manage gold on a level 9, silver on a 10 and gold on most of the lower ones. Like others have mentioned, drum and hammer position are critical. I also moved the bonus "gong" shield things so they were easier to quickly hit.

Latency setting: Messing with this increased my scores quite a bit. Enable viewing latency, then check it after a song. Mine was -15 so I set my latency to +10. Accuracy shot up about 10%. Like someone else said, accuracy is extremely important for a high score in this game. Crouching/drifting during play can reduce your accuracy too.

Combo bonus: always fill up to a gold bonus. It's 4x the points of the blue one. If you're at the end of a song and don't have time to fill up to gold, use the blue.

Hammers: Using a dark-colored hammer helped me see the yellow combo charge more easily.

Vibrations: leave these on, at least for a "successful hit". I tried turning them off a few times to save controller battery but it really messes me up when I have no feedback.

Practice: I'm slowly getting better. I managed 100% achievements and could reliably beat Expert songs in Beat Saber but it took quite a long time. This game feels harder, mainly because of the importance of perfect accuracy, but I'm enjoying the challenge and hope to get gold in all the songs some day.






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Date Posted: Aug 15, 2021 @ 4:45am
Posts: 10